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Thank you!!
It should be in the wheel at the bottom right, iirc. If the button's not there then that's probably a script break in another mod: https://tw-modding.com/index.php/Troubleshooting
Hoping we don't lose this brilliant mod and all its custom art as a consequence, it's one of the best in the entire series!
I hope to see more from you!
Thanks for this amazing mod!!! Here's my Spanish translation. https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3586380278
@King of Dungeons - The Ten Kingdoms of Ulthuan (the ones with thrones at the top of the tower) can only be confederated by using the Tower. Other smaller factions can be confederated normally.
@Flatline - This is a much-requested feature, but not one we've been able to crack.
@ Diomedian_ Swap - It's supposed to be in the ring of buttons near the "End Turn" button.
Check the pinned Compatibility Discussion
@ilikewater - Strange, thanks for the report. I can see that mod must add atamans in a somewhat messy way, since you're not supposed to use it if you are playing Kislev, but I'm not sure what the issue would be.
@Reuphraim Edelmann - Awesome that you like it so much. Whatever happens in the DLC, I'm sure we can use it to make this mod even better.
Do you have a local copy of the .pack in Data?
the first invalid database record is wh3_default_land_monsters_heavycr_als_hef_mon_merwyrm_0 in table cdir_military_generator_unit_qualities_tables and pack file ashua_rhox_phoenix_court.pack
the application will terminate now."
This is literally the only mod I have active, there are several other mods that should be up to date that cause this as well. But several that work just fine too. I'm losing my mind over this lol, it makes no sense. I've tried verifying integrity of files, reinstalling, and removing and adding the mod back in workshop but still crashing on startup.
@Fengxian0830 - It takes a lot of time to make a mod like this, but I'd like to at least do Dark Elves at some point.
@Elitestar - Thanks so much!
@wittynewt - Absolutely! Phoenix Court will probably be better than ever with some new mechanics to work with after the new DLC. We'll see what arrives.
alshua_rhox_phoenix_court.pack
Faction_Skills_Mod.pack
character_skills_tables
DB Table
zzz_fss_mixu_data
key
mixu_hef_korhil_special_finubars_bodyguard
comes from expanded lord skills mod
Quality work, very much recommend.
@DocHolliday - This was a feature we explored, but it doesn't seem realistic to achieve script-wise. I suppose we can take it as the ruthlessness of elven politics... even your friends have their own interests to consider.
@TheFirstThunder - You bet, so glad you are enjoying it.
I really like what you guys did with this mod. It adds so much more flavor to the High Elves campaign. Thanks a lot for it.
@Migalouch - I'm going to try to support that map with the next major update, though we won't be spending a lot of development time troubleshooting it.
@TheFirstThunder - It's most likely the mod you mention has a script break, if what you've tested is correct (I haven't tested it myself and it's possible the GLF mod is fine). This isn't really an incompatibility; if there's a script break, it will cause a lot of problems, Phoenix Court not working is just an obvious one people notice right away. Check the FAQ thread on this page for more details.
I wish I could see all the quest outcomes just so I could read more of it, honestly!
@knight - I'm sorry, I don't understand what you mean.
A submod is fine, but to be clearer: I have a suspicion the DLC might create some pretty drastic changes in this mod. I wouldn't recommend (but also won't stop) you putting effort into adjusting numbers at this exact moment.
@Louie04k - No table is necessary, just name the mod with higher priority and put the same images in the same spot I did. Note that there are quite a few variants of the flags.