Team Fortress 2
Humidity
Комментариев: 84
Serge Ivanov 27 июл. 2024 г. в 19:13 
Fun to play and super gorgeous to look at. Hopefully next year.
Join Castaways.tf SG Server! 1 сен. 2023 г. в 10:56 
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Nostrildamus 7 авг. 2022 г. в 6:33 
My US East server is running this map
connect 104.223.92.98:19011
ME GUSTA! 27 июн. 2022 г. в 14:07 
@Ultrashock77 Because GAY-BEN!
CandyMang5150 6 апр. 2022 г. в 11:47 
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Darth Patch 26 окт. 2021 г. в 16:19 
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chimbo 26 сен. 2021 г. в 19:58 
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its always sunny 16 сен. 2021 г. в 3:19 
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BezaoBuilder 13 сен. 2021 г. в 9:51 
Good map, but the performance on the first point area is not as good as it could be. Me and many other players were reporting some performance drops on the first point. Otherwise, good map.
Pyro Attack 20 июл. 2021 г. в 12:07 
thanks
[Exit] MVP Snowman 5 июл. 2021 г. в 4:44 
The map code should be; 971228749
Pyro Attack 20 мая. 2021 г. в 8:36 
whats the map code?
male_07 8 мар. 2021 г. в 0:04 
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SloppySausage 23 янв. 2021 г. в 5:13 
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Rebooted 13 мая. 2020 г. в 1:52 
Very good looking map. I'm planning on giving it a try sometime soon. It definitely deserves to be added into the game.
A Ninja 9 апр. 2020 г. в 15:17 
Server I play on added this map a few days ago. I love the style and general layout of the map, however very rarely is blue able to get past the second point with how chokey it is. I'm not sure if it is a matter of people needing to learn the flanking routes or a larger design issue, but as a result we rarely see anything past that point. On the few occasions that blue is able to push forwards, I've found that the increased number of flanking routes from then on actually do more to confuse players than help. This map has a ton of potential and I'd love to see it updated someday.
Alox 5 дек. 2019 г. в 14:15 
IP of a server who run this map : 212.186.135.39:27015
Lord Somerset 4 авг. 2018 г. в 19:55 
where can i go to download this map? i didnt see it on tf2maps.net
Knusperfrosch 29 июн. 2018 г. в 15:15 
@Toolbox 24 [author] wrote: "I have been testing my map with friends over the course of 18 months"
Has this map ever been playtested on TF2Maps.net servers by other experienced mappers and comp league players? I d on't recall ever seeing it tested on their servers. (If I missed it, by bad.)

Another question: Are all of those map assets TF2 assets? Some of those textures and trees look like they belong in Half Life.
DM 27 апр. 2018 г. в 14:55 
Hey Man, This map is great and should certainly be added at some point. I playtested it with bots, and I must say, it's very fun. A bit easy to hold the cart with 1 or 2 turtle engis, but aside from that very well made
Toolbox 24  [создатель] 18 окт. 2017 г. в 16:33 
Humidity was littered with problems until recently (and I'm sure there are plenty more to be found) I would've loved for Humidity to be added, but there are definitely things that need to be improved on.
Dr. FeelGoose 18 окт. 2017 г. в 15:52 
Why would Valve not include such a beautiful map in their update?
Crumbs ♥ 10 окт. 2017 г. в 21:46 
MY LOAF MADE A WONDERFUL MAP
sol <3 9 окт. 2017 г. в 21:53 
great map made by a great guy
Tiny Tony > scrap to unusual 5 авг. 2017 г. в 16:36 
really hope this doens't get in tbh
Tiny Tony > scrap to unusual 2 авг. 2017 г. в 19:12 
you should make this map less chockey, fix the glitches that are currently a problem and make it smaller.
Dani 18 июл. 2017 г. в 22:01 
So instead of listening to criticism you immediately insult your consumers. Genius.
The Legendary Joe Hunter 15 июл. 2017 г. в 21:13 
This map has the last point captured bug. Here is a screenshot of it.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1060195466
Nth 15 июл. 2017 г. в 21:09 
Hey , theres a huge problem with the map... pyros are able to do the borneo glitch on your map... If you already know about this then your already doing something about it but if not you might want to get this fixed, Thanks :D
I like Chop Goblins. 15 июл. 2017 г. в 16:10 
A collection of nondescript hallways connected to nondescript hallways, by chokepoints that get increasingly smaller and smaller the further BLU pushes the cart. There is no class that excels at this map, they are all equally screwed.

Everything about this map's layout is an incomprehensible mess. If TF2 maps could be philosophies, this one would embody postmodernism and all of its babbling nothings that define it.

This map could benefit from drastically reducing the number of routes, and give them more distinct themes so you can communicate better to your team about what's going on other than saying you see enemies in "that large twisting hallway with tight corners. No, no, the OTHER large twisting hallway with tight corners. NO, the OTHER one I mean!"
Must4f4 15 июл. 2017 г. в 10:40 
nice but red teams first spwan room was so far to blues spwan room
BAKEDBONES 15 июл. 2017 г. в 5:35 
what are the stats
(meeeeeems)
[The Nameless One] 15 июл. 2017 г. в 3:56 
nice
Toolbox 24  [создатель] 14 июл. 2017 г. в 21:30 
So far you have given no evidence to your claims. I have been testing my map with friends over the course of 18 months, and while there are parts of the map harder to push than others, they are doable. All I can assume is that you ran around my map and deemed that my chokes are too bad because you have a great eye for map balance. The map is about as long as swiftwater, and I'm a fan of longer pl maps. If you don't like longer payload maps that's fine, but that doesn't make it too long to be playable. Also "lets make sure this doesn't get in game" is not criticism. You're going out of your to try and make my map fail. It doesn't help that you're lurking in my comments reposting anything that agrees with what you think.
Tiny Tony > scrap to unusual 14 июл. 2017 г. в 21:12 
we're not a cult to deface your map, it's real criticism dude. your map has horrid choke points and is unnesasarily long.
Tiny Tony > scrap to unusual 14 июл. 2017 г. в 20:36 
SamirWit 6 hours ago
Way too chockey on the third point.

Also, the map is way too long. It would've been better if it was cut in half and made into a 2 stage map. Really hope this doesn't get added
:scorepoint:
mama luigi 14 июл. 2017 г. в 17:54 
there's not enough brown
Dani 14 июл. 2017 г. в 16:39 
Frosty, tell that to Bill-Bell.
paracetamol XL 14 июл. 2017 г. в 13:49 
Way too chockey on the third point.

Also, the map is way too long. It would've been better if it was cut in half and made into a 2 stage map. Really hope this doesn't get added
Frosty 14 июл. 2017 г. в 12:47 
Back story sounds cool but you cant build a rocket when you have almost no money. :steammocking:
Tiny Tony > scrap to unusual 14 июл. 2017 г. в 12:44 
spawn doors don't open when point switches
Tiny Tony > scrap to unusual 14 июл. 2017 г. в 12:42 
quick make sure it doesn't get into the game.
Tiny Tony > scrap to unusual 14 июл. 2017 г. в 12:00 
bad choke points.
wamuu 14 июл. 2017 г. в 9:21 
Really nice, keep up the good work.
nvja 14 июл. 2017 г. в 7:53 
actually i like this though i'd like it more if you made it a 5 cp
DiGiorno's Pizza 14 июл. 2017 г. в 6:21 
Payload is one of my fave game mode. This looks really cool.
Inebriated Mariner 13 июл. 2017 г. в 21:46 
Very good.
More water please?

- A Pyroshark Main
Axl High 13 июл. 2017 г. в 18:25 
in a game with almost every map being really brown and desert-like, this is much needed
Paradise Sloth 13 июл. 2017 г. в 18:02 
I think the map might favor the RED team a little too much, but it has an interesting design.
Twinspeaker 13 июл. 2017 г. в 16:07 
BEST MAP EVER
10/10