Team Fortress 2

Team Fortress 2

Humidity
84 件のコメント
Serge Ivanov 2024年7月27日 19時13分 
Fun to play and super gorgeous to look at. Hopefully next year.
Join Castaways.tf SG Server! 2023年9月1日 10時56分 
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Nostrildamus 2022年8月7日 6時33分 
My US East server is running this map
connect 104.223.92.98:19011
ME GUSTA! 2022年6月27日 14時07分 
@Ultrashock77 Because GAY-BEN!
CandyMang5150 2022年4月6日 11時47分 
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Darth Patch 2021年10月26日 16時19分 
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chimbo 2021年9月26日 19時58分 
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its always sunny 2021年9月16日 3時19分 
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BezaoBuilder 2021年9月13日 9時51分 
Good map, but the performance on the first point area is not as good as it could be. Me and many other players were reporting some performance drops on the first point. Otherwise, good map.
Pyro Attack 2021年7月20日 12時07分 
thanks
[Exit] MVP Snowman 2021年7月5日 4時44分 
The map code should be; 971228749
Pyro Attack 2021年5月20日 8時36分 
whats the map code?
male_07 2021年3月8日 0時04分 
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SloppySausage 2021年1月23日 5時13分 
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Rebooted 2020年5月13日 1時52分 
Very good looking map. I'm planning on giving it a try sometime soon. It definitely deserves to be added into the game.
A Ninja 2020年4月9日 15時17分 
Server I play on added this map a few days ago. I love the style and general layout of the map, however very rarely is blue able to get past the second point with how chokey it is. I'm not sure if it is a matter of people needing to learn the flanking routes or a larger design issue, but as a result we rarely see anything past that point. On the few occasions that blue is able to push forwards, I've found that the increased number of flanking routes from then on actually do more to confuse players than help. This map has a ton of potential and I'd love to see it updated someday.
Alox 2019年12月5日 14時15分 
IP of a server who run this map : 212.186.135.39:27015
Lord Somerset 2018年8月4日 19時55分 
where can i go to download this map? i didnt see it on tf2maps.net
Knusperfrosch 2018年6月29日 15時15分 
@Toolbox 24 [author] wrote: "I have been testing my map with friends over the course of 18 months"
Has this map ever been playtested on TF2Maps.net servers by other experienced mappers and comp league players? I d on't recall ever seeing it tested on their servers. (If I missed it, by bad.)

Another question: Are all of those map assets TF2 assets? Some of those textures and trees look like they belong in Half Life.
DM 2018年4月27日 14時55分 
Hey Man, This map is great and should certainly be added at some point. I playtested it with bots, and I must say, it's very fun. A bit easy to hold the cart with 1 or 2 turtle engis, but aside from that very well made
Toolbox 24  [作成者] 2017年10月18日 16時33分 
Humidity was littered with problems until recently (and I'm sure there are plenty more to be found) I would've loved for Humidity to be added, but there are definitely things that need to be improved on.
Dr. FeelGoose 2017年10月18日 15時52分 
Why would Valve not include such a beautiful map in their update?
Crumbs ♥ 2017年10月10日 21時46分 
MY LOAF MADE A WONDERFUL MAP
sol <3 2017年10月9日 21時53分 
great map made by a great guy
Tiny Tony > scrap to unusual 2017年8月5日 16時36分 
really hope this doens't get in tbh
Tiny Tony > scrap to unusual 2017年8月2日 19時12分 
you should make this map less chockey, fix the glitches that are currently a problem and make it smaller.
Dani 2017年7月18日 22時01分 
So instead of listening to criticism you immediately insult your consumers. Genius.
The Legendary Joe Hunter 2017年7月15日 21時13分 
This map has the last point captured bug. Here is a screenshot of it.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1060195466
Nth 2017年7月15日 21時09分 
Hey , theres a huge problem with the map... pyros are able to do the borneo glitch on your map... If you already know about this then your already doing something about it but if not you might want to get this fixed, Thanks :D
I like Chop Goblins. 2017年7月15日 16時10分 
A collection of nondescript hallways connected to nondescript hallways, by chokepoints that get increasingly smaller and smaller the further BLU pushes the cart. There is no class that excels at this map, they are all equally screwed.

Everything about this map's layout is an incomprehensible mess. If TF2 maps could be philosophies, this one would embody postmodernism and all of its babbling nothings that define it.

This map could benefit from drastically reducing the number of routes, and give them more distinct themes so you can communicate better to your team about what's going on other than saying you see enemies in "that large twisting hallway with tight corners. No, no, the OTHER large twisting hallway with tight corners. NO, the OTHER one I mean!"
Must4f4 2017年7月15日 10時40分 
nice but red teams first spwan room was so far to blues spwan room
BAKEDBONES 2017年7月15日 5時35分 
what are the stats
(meeeeeems)
[The Nameless One] 2017年7月15日 3時56分 
nice
Toolbox 24  [作成者] 2017年7月14日 21時30分 
So far you have given no evidence to your claims. I have been testing my map with friends over the course of 18 months, and while there are parts of the map harder to push than others, they are doable. All I can assume is that you ran around my map and deemed that my chokes are too bad because you have a great eye for map balance. The map is about as long as swiftwater, and I'm a fan of longer pl maps. If you don't like longer payload maps that's fine, but that doesn't make it too long to be playable. Also "lets make sure this doesn't get in game" is not criticism. You're going out of your to try and make my map fail. It doesn't help that you're lurking in my comments reposting anything that agrees with what you think.
Tiny Tony > scrap to unusual 2017年7月14日 21時12分 
we're not a cult to deface your map, it's real criticism dude. your map has horrid choke points and is unnesasarily long.
Tiny Tony > scrap to unusual 2017年7月14日 20時36分 
SamirWit 6 hours ago
Way too chockey on the third point.

Also, the map is way too long. It would've been better if it was cut in half and made into a 2 stage map. Really hope this doesn't get added
:scorepoint:
mama luigi 2017年7月14日 17時54分 
there's not enough brown
Dani 2017年7月14日 16時39分 
Frosty, tell that to Bill-Bell.
paracetamol XL 2017年7月14日 13時49分 
Way too chockey on the third point.

Also, the map is way too long. It would've been better if it was cut in half and made into a 2 stage map. Really hope this doesn't get added
Frosty 2017年7月14日 12時47分 
Back story sounds cool but you cant build a rocket when you have almost no money. :steammocking:
Tiny Tony > scrap to unusual 2017年7月14日 12時44分 
spawn doors don't open when point switches
Tiny Tony > scrap to unusual 2017年7月14日 12時42分 
quick make sure it doesn't get into the game.
Tiny Tony > scrap to unusual 2017年7月14日 12時00分 
bad choke points.
wamuu 2017年7月14日 9時21分 
Really nice, keep up the good work.
nvja 2017年7月14日 7時53分 
actually i like this though i'd like it more if you made it a 5 cp
DiGiorno's Pizza 2017年7月14日 6時21分 
Payload is one of my fave game mode. This looks really cool.
Inebriated Mariner 2017年7月13日 21時46分 
Very good.
More water please?

- A Pyroshark Main
Axl High 2017年7月13日 18時25分 
in a game with almost every map being really brown and desert-like, this is much needed
Paradise Sloth 2017年7月13日 18時02分 
I think the map might favor the RED team a little too much, but it has an interesting design.
Twinspeaker 2017年7月13日 16時07分 
BEST MAP EVER
10/10