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it working fine as long as you did not install ammo for any customized shotgun which if you will, it gonna crash your game.
does anyone know of any mods that make the button to modify a pawns gun disappear, or was it something the patch the other day did? =(
兩個小人一個拿改裝過的、一個拿一般的
射程、連射子彈數、傷害、冷卻
完全一樣,改了個寂寞?
@Paganizer try reloading your next-to-recent save. There's been an issue with 1.6 where some people's most recent save is automatically corrupt for whatever reason, any mod seems able to cause it. Not 100% sure that's your problem but it worked for me.
I do love the mod though
feedback:
I love the rename option.
All the visuals look great so far.
Figuring out which mods can go on which gun is a bit time consuming/confusing when starting out.
suggestions:
Ability to copy paste loadouts to weapons.
Ability to see researched but not present weapon modifications on the customization menu.
Add custom weapons to raiders rarely, if they aren't present already.
(big ask) Add mechanoid weapon modifications
-Uninstall a grip
-Install EMP launcher/ or any other attachment
If I do it in this order, the game crashes. The only way to prevent this is to:
-Uninstall the grip
-Close the attachment window
-Reopen the window and attach the new attachment
This way, there won't be any crash. So heres a tip for those who also struggle with it
It would also help if the gun parts listed what gun they are compatible with, i just crafted 8 different parts just to find out only 1 of them worked with the bolt action rifle.
There are a lot of attachment slots, but it's a pity that there's no attachment.
I have a colonist based off a long gone friend of mine, and my friend was always obsessed with stuff like it. I want to give his guy a weapon he would've loved