RimWorld

RimWorld

Customize Weapon
301 Comments
Watakaze 19 minutes ago 
I really like this mod but be warned this mod is partially incompatible with [XND] Proper Shotguns (Continued)
it working fine as long as you did not install ammo for any customized shotgun which if you will, it gonna crash your game.
BeatlJoe 11 hours ago 
Since I already have a workbench, why not modify the weapons on it? I know, the modification would have to be completely redesigned, but the idea is interesting.
I/O 11 hours ago 
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T.N.Tobin 5 Sep @ 5:11am 
How do you tell them to upgrade a specific weapon. Plus I see no way to make a non vanilla weapon.
Tucker 5 Sep @ 2:22am 
Okay, so I see the Charge Rifle and the Heavy SMG have an underbarrel slot. When looking at a weapon mod, is the links that say View: Customized <weapon> not the list of weapons the mod can be added to?
狂想曲 5 Sep @ 1:50am 
大佬们,速射机枪的枪口怎么做出来,我翻遍了科技也没找到,感谢
Tucker 5 Sep @ 1:40am 
Hello, I just created the Incendiary Launcher and my pawn has it in their inventory, but I cannot add it to any of the slots on the chain shotgun. What am I missing?
Galzein 4 Sep @ 4:55pm 
please, an option to make all weapons customizable by default? i dont see the need to pass them througth a workstation to make them customizable
提督·HURRY 3 Sep @ 8:37pm 
哥们怎么三角握把在良好突击上是下挂槽啊?
AusFox 3 Sep @ 6:20pm 
Oh no, I broke it! D=
does anyone know of any mods that make the button to modify a pawns gun disappear, or was it something the patch the other day did? =(
becoolman03 3 Sep @ 4:25pm 
Can we customize weapons from other mod like the halo and 40k mods or do the mod make have to add that in. PS great mod:MCCHELMET:
躲进温柔的梦 3 Sep @ 1:19am 
武器详情点出来什么也没有,不知道是不是mod冲突
若彗 2 Sep @ 4:18pm 
感觉要把配件拾取之后再改装有点繁琐了,可以考虑改成让小人自动拿配件改装吗?:steamthumbsup:(哦对了,不知道为什么整个存档里的武器没有经过模块化升级就都变成了定制武器,这个算是bug吗?)
yokaze 2 Sep @ 1:31am 
將一般武器定製後,裝上模組化配件
兩個小人一個拿改裝過的、一個拿一般的
射程、連射子彈數、傷害、冷卻
完全一樣,改了個寂寞?
Gravenwitch 1 Sep @ 4:40pm 
Is the bolt-action supposed to be unable to use any ammo types? The sniper rifle can so that felt odd. Also are there any muzzle mods? I cannot seem to find any in game or in dev mode.

@Paganizer try reloading your next-to-recent save. There's been an issue with 1.6 where some people's most recent save is automatically corrupt for whatever reason, any mod seems able to cause it. Not 100% sure that's your problem but it worked for me.
Grenik 1 Sep @ 12:22pm 
Tox rounds don't work, with assault rifle at least :b
I do love the mod though
Paganizer 1 Sep @ 12:06pm 
Bricked my game. Get map error when trying to load a save. You can disable the mod though to get it working again. You will lose all customized weapons of course. A shame, cause the mod rocks.
Gravenwitch 1 Sep @ 11:25am 
OMG Ive been so excited for this since your teaser a while back! I literally replaced all my weapon mods with this.

feedback:
I love the rename option.
All the visuals look great so far.
Figuring out which mods can go on which gun is a bit time consuming/confusing when starting out.

suggestions:
Ability to copy paste loadouts to weapons.
Ability to see researched but not present weapon modifications on the customization menu.
Add custom weapons to raiders rarely, if they aren't present already.
(big ask) Add mechanoid weapon modifications
会赢的 1 Sep @ 6:56am 
8月30号最后一次正常运行,8月31号晚上进游戏点击拿了定制武器的小人就会崩溃。好像和RimHUD不兼容,但是移除RimHUD再加载原有存档也一样:steamsad:
요나 1 Sep @ 6:50am 
This mod is incompatible with RimHUD after update
Amanda 1 Sep @ 3:33am 
I have a little suggestion idk if it's a bother but it's just something I thought of: allow the Customized Heavy SMG and Customized Assault Rifle (or any weapon) to have ideology styles too. Because basically what happens is that when you make a Heavy SMG with a style, the style goes away when you customize it. So you could allow for the weapon to still be in the other style. I know that this probably means you'll have to care about making graphics for the new parts in the new styles, but don't bother, I wouldn't mind if the parts didn't change the visuals in the new styles
Frozen_Starfall 1 Sep @ 2:19am 
请加入奥德赛词条支持
[806] wake up its 2008 1 Sep @ 1:44am 
anybody knows a mod that makes vanilla weapons expanded work with this?
ChrisTheDragon 31 Aug @ 5:20am 
Really cool mod. The only issue at the moment is that the game sometimes freezes when I try to switch attachments. It only happens when I try to do it in a specific sequence, for example:

-Uninstall a grip

-Install EMP launcher/ or any other attachment

If I do it in this order, the game crashes. The only way to prevent this is to:

-Uninstall the grip

-Close the attachment window

-Reopen the window and attach the new attachment

This way, there won't be any crash. So heres a tip for those who also struggle with it :spiffo:
worapat 31 Aug @ 4:07am 
Compatibility with repair at workbench mod?
东楠枝 30 Aug @ 11:53am 
好用:steamthumbsup:
Duplo 30 Aug @ 11:39am 
This mod and rimhud are no longer compatible. Completely broke my game.
Endlle 30 Aug @ 10:59am 
Any plans to add comtability to Impact Weaponry - Reloaded? I like playing with boots and gloves you see!
Amanda 30 Aug @ 8:53am 
I have a chest just for weapon parts and all of them are allowed (not forbidden), but when I open weapon panel I can't change parts unless the parts are in the soldier's inventory. I think that the idea is to carry parts everywhere so you have versatile guns, right?
Totally Not Ed 30 Aug @ 8:01am 
ACOG on Musket :steamfacepalm:
Nedra 29 Aug @ 4:08pm 
I love this mod but the implementation is rough. I would suggest being able to set what parts you want on the gun for each colonist and they seek out the parts and add them themselves so you dont need to micromanage 20 guys with 50 parts.
It would also help if the gun parts listed what gun they are compatible with, i just crafted 8 different parts just to find out only 1 of them worked with the bolt action rifle.
Опарыш мощный 29 Aug @ 12:51pm 
I suggest the idea of painting these modules, since they are usually white
where is the option to customize the weapon, i upgraded on workbench but can't customize it.
okay dizzle on twitch 29 Aug @ 8:42am 
does this work with vanilla weapons expanded
愉悦z 28 Aug @ 11:07pm 
bro,如果可以,能不能在本页弄个合集,收集一下所有兼容定制武器配件的补丁,零零碎碎看到了一些,但是很乱😭
DJ_Anuz 28 Aug @ 9:31pm 
I find it unlikely that other modders will integrate, and it doesn't seem like popular weapons from mods like VWE work natively. Having a way to easily patch existing weapons regardless of their source would be awesome...
Lattekahvi 28 Aug @ 4:30pm 
does this work with weapon styles?
Damion Wolf 28 Aug @ 12:46pm 
Convincing other modders to integrate this one might be a task. I love the idea.
echo 28 Aug @ 12:15pm 
when will muzzle attachments be added? it's very strange to see a slot for them
avg606 28 Aug @ 10:33am 
只有槍托 握把 槍官能換,其他的造出來都顯示地圖上沒有
Duplo 27 Aug @ 9:36pm 
One recommendation I have is to categorize each attachment based on where on the gun they go in the crafting section. Its overwhelming having to go down the line when crafting to figure out what to craft
버레이 27 Aug @ 8:41pm 
Are the attachments for top tier weapons not added yet or am I not able to find them?
There are a lot of attachment slots, but it's a pity that there's no attachment.
天霸动霸tua 27 Aug @ 12:09am 
我研究出电荷武器以后安装EMP子弹并没有生效,我已经把这个MOD排序置顶了,开发者日志也没有报错。只有我一个人这样吗?
PepperCat 26 Aug @ 9:47am 
Hello! First time trying this, I can see that the attachments for the Assault Rifle are visible, however for the Charge Rifle are not. Do they have them visible at the moment or is a WIP? Or maybe even an incompatibility
Vortex  [author] 26 Aug @ 8:45am 
@Alpharius I absolutely will.
Pure Night Fool 26 Aug @ 5:28am 
所以说适配的武器mod有哪些,还是说这个是你们“将要制作”的功能?
I/O 26 Aug @ 3:12am 
@MUDBro 因为语言包里只有简中,你可以试试打开此Mod文件夹,将 Languages 文件夹下的 ChineseSimplified 文件夹名称改为 ChineseTraditional,应该可以匹配到,不过文本依然是简中。
橙风 26 Aug @ 2:21am 
请求,是否可以列出兼容的mod武器,不要求全部,列出部分原版拓展和较为出名的种族拓展即可
MUDBro 25 Aug @ 11:25pm 
想問評論區大哥們如何漢化這個mod??
Alpharius 25 Aug @ 4:13pm 
any chance we can be receiving some things for the machine pistol?
I have a colonist based off a long gone friend of mine, and my friend was always obsessed with stuff like it. I want to give his guy a weapon he would've loved