Left 4 Dead 2

Left 4 Dead 2

MAC 10 Skin RNG
45 opmerkingen
multo  [auteur] 29 apr om 5:47 
oh yeah i might consider doing that in the next update
Blue347 28 apr om 22:22 
Can you like, get rid of the half baked textures for the unfolded variant.
sprya 1 feb om 11:37 
i noticed this also changes the textures of the flashlights of other guns :steamhappy:
Smokes Quantity 10 nov 2024 om 10:47 
Kinda noticed a bug, no idea what triggers it but sometimes the skins change when looking at a different gun (I think that's what triggers it) overall a reall good rng-reskin mod though.
multo  [auteur] 10 nov 2024 om 0:41 
@O' Ricuttaro 'nnammurato most of the comments are positive yet got like 30% downvotes and nothing wrong with this mod so yeah just bots, if stuff happens like this, i have a feeling theres gonna be a ton of hentai will appear on the popular page again
SE VENDE CUY INFO 980143403 9 nov 2024 om 16:05 
Increible mod
O' Ricuttaro 'nnammurato 9 nov 2024 om 14:10 
This is great, why it only has 3 stars? downvoted by bots?
Na1tal 9 nov 2024 om 10:54 
ну норм
Zyph3r 🍀 9 nov 2024 om 5:56 
Damn thats a lot, I'll try doing that. Thanks mate!
multo  [auteur] 9 nov 2024 om 5:21 
ur gonna need VTFedit, first get the files of this mod, download it from steamworkshopdownloader if you dont have it already,open it and there should be a vtf file called smg_a thats where all the skins are in, open it with vtfedit and press "file" from top left and you can export the skins there and u should get the tga file of the skin, after you got the skins that are in tga format, you want to import them into a vtf file again, open VTFedit and go to "file" from top left again and import and select the skins you want, for the alpha and normal format should be DXT1 and DXT1 and thats the only thing u need to change and press OK and you should have your VTF with the skins you only selected now go ahead name it into smg_a again and replace that with the current smg_a file you dont need to change anything in VMT now turn it into a vpk file and its all done
Zyph3r 🍀 8 nov 2024 om 13:59 
How would I do that if I may ask?
multo  [auteur] 7 nov 2024 om 19:40 
actually the skins are all in one VTF file you have to export all the skins and import them again but leave the ones u dont want to include
Zyph3r 🍀 7 nov 2024 om 16:58 
By chance, may you give a list of which files are connected to which skins?

For example, say I wanted to remove the Patriotic and Red Finish Skins, what are their files called?
YETI 6 nov 2024 om 12:02 
cool
Destroyer 64 (F2P!) 6 nov 2024 om 9:27 
MAKE MORE GUNS WITH RNG SKINS PLS
multo  [auteur] 6 nov 2024 om 7:48 
lmao sure goahead
what's the story, morning glory? 6 nov 2024 om 6:38 
@multoman Found this guide and it helped alot. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3267791137 I think the only reason was because of .tga file not working for me lol. Also I got a .vtf addon for paint.net and it works flawlessly. Thanks for the help dawg, also, if it's possible, I may be a crazy for this, but is it gonna be possible that I extract all of this as seperate skins like Pegster is doing? Because god bless you for these, these skins kicks SirWololo's skins.
multo  [auteur] 6 nov 2024 om 6:13 
i mostly use DXT1 and DXT1 for color and alpha format, are you sure theres no misspellings in the vmt file? maybe try naming your vtf file into simpler words like skin1 or skin2
what's the story, morning glory? 6 nov 2024 om 6:05 
Although there was time where it becomes transparent, I used GIMP before and it was like transparent...
what's the story, morning glory? 6 nov 2024 om 6:04 
It works fine on vtfedit, ingame it becomes a missing texture.
multo  [auteur] 6 nov 2024 om 6:02 
thats weird i only problem i know how to fix is the texture being transparent when exported as a tga file but i never encountered that before, does it look fine when showed in the vtfedit but its error ingame? or everythings just turn into error texture
what's the story, morning glory? 6 nov 2024 om 5:50 
I'm not sure if I'm doing this wrong - apparently when I try to make the .tga file into vtf because I wanna seperate that way and save it, it always end up being a missing texture. Is it something with the Color Format and Alpha Format?
人体描边大师 6 nov 2024 om 2:01 
inconceivable
h0x 5 nov 2024 om 14:38 
AMAZING
🇨🇵 Jérémy 🇵🇪 5 nov 2024 om 12:01 
this work in multiplier ???
Rusty 5 nov 2024 om 11:21 
Man these are awesome, keep it up! also where do you plan to stop? when you complete every weapon? or when?
multo  [auteur] 5 nov 2024 om 1:20 
tbh i dont really know how to do true rng and even if i can i dont think they can work in online servers?
Pixel 5 nov 2024 om 0:07 
would it be possible to make this true rng or no?
multo  [auteur] 4 nov 2024 om 23:51 
or you can freely copy paste this VMT code that i mosty use VertexLitGeneric
{
$baseTexture "models\v_models\Weapons\rifle/YOUR SKIN NAME"
$bumpmap "effects/flat_normal"
$phongboost 2

$phongexponenttexture "models\v_models\Weapons\rifle/YOUR EXPONENT TEXTURE IF NONE REMOVE THIS"
$phongalbedotint 1
$phongfresnelranges "[10 30 .1]"
$BASEMAPLUMINANCEPHONGMASK 1
$color2 "[1.5 1.5 1.5]"
$ambientocclusion 1
$halflambert 1
$phong 0
"GPU>=2?$phong" 1
$normalmapalphaenvmapmask 1
$envmap env_cubemap
$envmapfresnel 1
$envmapFresnelMinMaxExp "[0 0 .4]"
$envmaptint "[0.12 0.12 0.12]"
}
multo  [auteur] 4 nov 2024 om 23:48 
@《Happi Doggo》i can try helping you about skins from my experience trying setting $phongfresnelranges "[.1 .1 .1]" and $envmaptint "[0.1 .1 .1]" lower is basicly lesser gloss, or if you dont want the gloss effect at all you can remove $envmap env_cubemap
multo  [auteur] 4 nov 2024 om 23:40 
one skin per map and will change every level transition but will also sometimes mimic multiple skins in the map by randomly changing its skin everytime the map detects a recently spawned weapon with that RNG
Pixel 4 nov 2024 om 23:04 
is this true rng? or just one skin per map
multo  [auteur] 4 nov 2024 om 20:46 
@lⅰaⅴℯn LMAO
maiaterix 4 nov 2024 om 12:55 
Cool Mod :steamthumbsup:
M + J <3 4 nov 2024 om 6:59 
hold up this kinda goes hard
Nick 4 nov 2024 om 6:03 
holy shit it’s peak
RabidDogGirl 4 nov 2024 om 5:36 
another banger as usual
Ænima² 3 nov 2024 om 14:51 
'MURICA 10
lⅰaⅴℯn 3 nov 2024 om 12:53 
ur putting SirWolo's rng weapons pack to shame
TimNPT0 3 nov 2024 om 4:17 
i love makeshift
《Happi Doggo》 3 nov 2024 om 4:15 
i retexture something alse with no problem but L4D2 weapons are just dipped in wax fr
《Happi Doggo》 3 nov 2024 om 4:15 
you are welcome man
im having al ot of truble when it comes to Retextures for these weapons
the gloss just stays on the old retextures i made for the first time
multo  [auteur] 3 nov 2024 om 4:14 
hey thanks :boomer:
《Happi Doggo》 3 nov 2024 om 4:12 
man i love your work so damn much