Space Engineers

Space Engineers

Personnel Elevator
43 則留言
mr_trousers 2016 年 4 月 23 日 下午 11:04 
Yo, does this still work? It sounds like it could easily be used to make a multi-level elevator, which is exactly what I'm looking for. (Though I'm not sure, as the video isn't available any more)
Justice 2014 年 11 月 7 日 下午 5:16 
press f10 for blueprints then click it then press ok the go back to normal game the press ctrl v. Your welcome
John Shepard 2014 年 10 月 28 日 下午 10:55 
howdu even GET the blueprints? let alone even FIND them
CreamMcQueen 2014 年 10 月 19 日 上午 5:43 
how does the thing spawn from blueprints?
NzTnT-TTV 2014 年 10 月 15 日 下午 10:07 
how did you manage that? would love to see a vid of you doing that part.
JerryGarsprinkles  [作者] 2014 年 10 月 15 日 下午 7:39 
You have to build the rotor assembly separately from the track and align them afterwards. You can't build them next to each other.
NzTnT-TTV 2014 年 10 月 15 日 下午 5:43 
I have been using piston lifts for ages using up to three stacked and used landing gear to keep them stable-ish they work ok but take up a whole lot of room, I have downloaded the Gear mode but I carnt seem to get the Gear to attach to the rotor without the wall rail blocking it? have tried alot of things any idea's what I need to do to get the Gear and wall rails to aline?
thekingxenon 2014 年 10 月 14 日 下午 8:10 
how many mods were needed?
Deus ex Machina 2014 年 10 月 12 日 下午 2:59 
I played around with piston lifts. The problem is that you nee at least two blocks per piston, and they are not stable in the direction normal to movement. I used four pistons and some merge blocks to attach a platform, and the first iteration twisted under load and broke apart. After putting up supporting walls and wheels, I got it to work. But it is really bulky and cumbersome. This design is a lot simpler and takes up less space.
Inflamed Urethra 1999 2014 年 10 月 12 日 上午 6:30 
has no one actualy just made a piston lift yet?
JerryGarsprinkles  [作者] 2014 年 10 月 11 日 下午 5:16 
I have published the updated version here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=325482785

Summary of Improvements
- Redesigned to prevent de-syncing of motors
- Added ramps
- Added sensors that detect when to stop the lift
- Openings added to all four sides of lift, allowing connections on any side.
Medic 2014 年 10 月 11 日 下午 5:00 
MEK IT FASTER PLS
Net-FX 2014 年 10 月 11 日 下午 1:11 
I have created a similar work using the opposire placement of the gears... I've been busy experimenting trying to find the optimal setup.

Feel free to add me, maybe we can swap notes. :)
Galbi3000 2014 年 10 月 11 日 上午 11:49 
For those too lazy to find it using the Workshop search, Gears & Things is here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=315432320

:P
MechanizedIT 2014 年 10 月 11 日 上午 9:04 
Nice build, love the aesthetics of it.
Omegahunter 2014 年 10 月 11 日 上午 3:03 
Nice take on the lift problem, I'm currently working on a version myself using the same mod. But still working out some of the details
Burnalot87 2014 年 10 月 11 日 上午 1:48 
Nice work!
kozz 2014 年 10 月 10 日 下午 8:10 
Gears & Things I mean
kozz 2014 年 10 月 10 日 下午 8:10 
Can you please send a link to it?
Lyndeno 2014 年 10 月 10 日 下午 1:06 
I actually had no idea that those gears worked.
JerryGarsprinkles  [作者] 2014 年 10 月 10 日 下午 12:07 
I will be updating the design in a few days. The blast door blocks are definitely the solution to the ramp issue. I have also fixed the de-syncing issue. Thanks for the comments everyone!
Viny 2014 年 10 月 10 日 下午 12:05 
Do what Galbi3000 said, I was going to suggest the samething when I saw his comment.
Meinya 2014 年 10 月 10 日 上午 11:20 
Почему говорят они,а стыдно мне?
Galbi3000 2014 年 10 月 10 日 上午 10:52 
Very nice. One sugestion though. Instead of having a ramp up to the elevator's level, when it's at the bottom, why not sink the whole shaft system into the 'ground' by one block? Then the floor level is the same as the elevator's, no need for a ramp :)

Oh, another sugestion. Add the mod Blast Door Sections by Harag ( http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=300571927 ) and use the T Section piece to have a small gap between the elevator and shaft without the annoying slope that comes with the blast door edge piece. I use it and the inside corner piece to line my retractable landing gear to make the area the gear comes out of smaller than 3x5!
The Big Ghost 2014 年 10 月 10 日 上午 9:59 
oh my god so amasing ;D
GeneralY7 2014 年 10 月 10 日 上午 9:51 
What a beautiful piece of engineering...love it!
Blackhawk 2014 年 10 月 10 日 上午 9:30 
Отличная задумка.
Blackhawk 2014 年 10 月 10 日 上午 9:30 
ВЕЩЬ
Мыслант гигысли 2014 年 10 月 10 日 上午 9:01 
Пацан дело говорит, говорите на русском чурки!
DaudiusFaas 2014 年 10 月 10 日 上午 8:29 
now that was cool me and my frinds have a drill a star ship and a astroyed bass and now this elavater disgine well help us lode up
⎛⎝ ПАУМ ⎠⎞ 2014 年 10 月 10 日 上午 8:24 
пробнем
PoWerCoRpSe69[FR] 2014 年 10 月 10 日 上午 8:19 
nice
СОБР Р.Ф. 2014 年 10 月 10 日 上午 8:13 
Говорите по всемирному русскому языку
Meno_TriX 2014 年 10 月 10 日 上午 8:00 
xd
S0lid Tr4ce 2014 年 10 月 10 日 上午 7:24 
nice
КОМАНДА НЕ ОЧЕНЬ 2014 年 10 月 10 日 上午 6:55 
ХУЙЛО!!!
Bref 2014 年 10 月 10 日 上午 3:54 
Nice
CapitanMostarda 2014 年 10 月 10 日 上午 3:18 
very funny
RLGamer1981 2014 年 10 月 10 日 上午 2:47 
Very excellent concept. Keep up the good work!
dragonlord827 2014 年 10 月 9 日 下午 8:40 
I was trying to get an elevator to work and I whas happy to find this. Blast door bloks do seem to work but use them on both the elevator and shaft sides.
Coxzee 2014 年 10 月 9 日 下午 3:30 
That is very clever my friend, great work.
Jerry Seinfeld 2014 年 10 月 9 日 上午 12:24 
You can use Blast door blocks as a ramp. They provide a small buffer of space large enough for a block to move past it without catching. You can either make the ramp with blast door blocks or the shaft of the elevator.
Koala 2014 年 10 月 8 日 上午 11:20 
great concept