Space Engineers

Space Engineers

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Personnel Elevator
   
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Type: Blueprint
File Size
Posted
537.958 KB
5 Oct, 2014 @ 9:58am
1 Change Note ( view )

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Personnel Elevator

Description
UDPATED VERSION : http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=325482785


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I created an elevator using MechanizedIT's awesome Gears & Things mod. The lift itself is self powered by eight motors. Each motor shaft is connected to a gear which follows a rack on the elevator wall. Two racks on each wall prevent the lift from moving out of alignment. I prefer this design over using pistons since you don't need to reserve extra room for the pistons. It is very stable and can operate at fairly high speeds.

HOW TO USE

- You must have "MechanizedIT's - Gears and Things" mod installed.
- In order to get the actual lift portion to transfer with the elevator shaft, I merged the two together. When loading the blueprint, delete the merge blocks and convert the lift into a large ship.

LIFT BUTTONS

Button 1 - Turn motors on
Button 2 - Turn motors off
Button 3 - Reverse rotation direction of motors

FUTURE IMPROVEMENTS

- I could not find a way to get ramps adjacent to the lift itself; the lift always ended up catching on these blocks.
- Preventing de-syncing of the motors
43 Comments
mr_trousers 23 Apr, 2016 @ 11:04pm 
Yo, does this still work? It sounds like it could easily be used to make a multi-level elevator, which is exactly what I'm looking for. (Though I'm not sure, as the video isn't available any more)
Justice 7 Nov, 2014 @ 5:16pm 
press f10 for blueprints then click it then press ok the go back to normal game the press ctrl v. Your welcome
John Shepard 28 Oct, 2014 @ 10:55pm 
howdu even GET the blueprints? let alone even FIND them
CreamMcQueen 19 Oct, 2014 @ 5:43am 
how does the thing spawn from blueprints?
NzTnT-TTV 15 Oct, 2014 @ 10:07pm 
how did you manage that? would love to see a vid of you doing that part.
JerryGarsprinkles  [author] 15 Oct, 2014 @ 7:39pm 
You have to build the rotor assembly separately from the track and align them afterwards. You can't build them next to each other.
NzTnT-TTV 15 Oct, 2014 @ 5:43pm 
I have been using piston lifts for ages using up to three stacked and used landing gear to keep them stable-ish they work ok but take up a whole lot of room, I have downloaded the Gear mode but I carnt seem to get the Gear to attach to the rotor without the wall rail blocking it? have tried alot of things any idea's what I need to do to get the Gear and wall rails to aline?
thekingxenon 14 Oct, 2014 @ 8:10pm 
how many mods were needed?
Deus ex Machina 12 Oct, 2014 @ 2:59pm 
I played around with piston lifts. The problem is that you nee at least two blocks per piston, and they are not stable in the direction normal to movement. I used four pistons and some merge blocks to attach a platform, and the first iteration twisted under load and broke apart. After putting up supporting walls and wheels, I got it to work. But it is really bulky and cumbersome. This design is a lot simpler and takes up less space.
Inflamed Urethra 1999 12 Oct, 2014 @ 6:30am 
has no one actualy just made a piston lift yet?