RimWorld

RimWorld

The Dead Man's Switch
1,998 Comments
深空—星魂 5 hours ago 
猎手炮去哪了?配方里有解锁但做不了
i tested the boss summon with just this mod inistaled and it REQUIRED ITEMS alone with no other mods and didnt work
Beaked 14 hours ago 
i had the not able to summon bosses issue and it happend randomly i just removed a mod for faster boss summons and it fixed it if anyone has that issue try it or try any other mods that affect bosses in general
ebonglow 16 hours ago 
How do you start to get honour? So far although I'm close to a settlement I've seen no quests or anything?
yep i just tried it with just this mods in the game and it requirment mods and gave me this error

when i used decoy antena or decoy radar to summon bosses


Exception running QuestNode_Root_BossgroupFactionExposed: System.MissingMethodException: Method not found: Verse.IntVec3 RimWorld.DropCellFinder.FindRaidDropCenterDistant(Verse.Map,bool,bool)
[Ref DCBDCF24]
at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <981a33edf24d499488b0f820d94638e1>:0
i dont know why but after update i cant summon bosses from the mod
HeavenAchieved 19 Aug @ 8:57pm 
having the same problem but it seems like a lot of mods are throwing those errors now for some reason
Helixx247 19 Aug @ 8:01pm 
its throwing red errors saying "Milira" and "AncotLibrary" are missing???
Hartush 19 Aug @ 5:17pm 
its only me or the shaft worker dont do anything, it goes to the thing im building and when i see what hes doing it says STANDING later says that its working but then it says standing again
Forestt 19 Aug @ 12:34pm 
Hello, I get this error, do you know how to solve it? FactionDef DMS_AncientCorps must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in The Dead Man's Switch - AncientCorps.
海胆 19 Aug @ 6:13am 
我找到了,是tweaks galore这mod(
海胆 19 Aug @ 5:31am 
但我一时半会找不到跟什么mod冲突产生的(
海胆 19 Aug @ 5:02am 
垃圾盘有循环红字,,,
Solo Extremo 18 Aug @ 4:32pm 
Hello, can u fix the "P90"? name is to long, i mean, like 400 characters in the name place instead the description. So if i equip the weapon into my colonist the name slot is like 30% of my screen. XD
ThatOneShinigami 18 Aug @ 1:28pm 
for some reason, my tashbins aint working, even after i dissembled the station they refuse to work. now it wont even give me the option to activate them.
Wheat Tail 18 Aug @ 9:38am 
@Televized, but it works with 1.6 perfectly fine
| TajMahBalls | 18 Aug @ 7:24am 
In one of the previews for this mod you had a tactical witch hat that went along with the tactical cloak. Did that ever make it into this mod or do you have any future plans to add it in?
планируется ли добавление функции чтобы механоиды из своего инвентаря могли выкидывать оружие на пол? Устал просто складировать его в инвентаре мехов немного
Televized 17 Aug @ 4:50pm 
Hi does anyone know how to update this mod or if it's compatible with odyssey?
Had the dependencies enabled but mod wont load and still says it's 1.5 only
Deathblade 17 Aug @ 1:21pm 
use a machining table and set it to shred mechanoids and your pawns will shred the automatroids along with them to reclaim resources
Buttbutt 17 Aug @ 12:51pm 
What can one do with the dead mechs? Like the ones that you kill? Can they be dismantle for resources like vanilla mechs?
Wheat Tail 17 Aug @ 12:32pm 
Does exoskeleton grant immunity to paralytic abasia? Because with exoskeleton on my pawn if got one (like from psycast from vanilla expanded) ignores "max movement: 10%" and drops it only to 75%.
子鱼丶 17 Aug @ 10:17am 
是不是放错版本了,下载下来文件夹里没有1.6的
Ural Mountains 17 Aug @ 8:39am 
好奇怪,我前几天失能机关还是有1.6版本,但是昨天取消全部订阅,去订阅一个合集后,下载下来的就只有1.5和1.4版本,翻了翻mod的文件夹,它的png封面图片甚至还写着1.5
然后今天又继续试着删除失能机兵的文件夹,然后重新订阅重新下载,下载的mod还是只有1.4和1.5版本,好奇怪:ALdrinkemoji::ALgloomEmoji:
子鱼丶 17 Aug @ 8:05am 
地图加载报错了,佬
Le Docteur Peste 17 Aug @ 7:45am 
Is there a wiki by chance?
boooooooooby 17 Aug @ 6:45am 
大佬,今天更新过后地图加载报错了咋办呀
Khias 16 Aug @ 9:48am 
Found that some turrets from multiple DMS mods, such as the okhotnik and bushmaster, cannot fire through embrasures because the turret's height of 1.23 is the exact same as an embrasure's cover height
Bread 16 Aug @ 8:26am 
G'day, sir

Is there any plans for MLRS or/and railgun for tarbosaurus/iguana/gecko?
天际毒瘤抓根宝 15 Aug @ 9:23pm 
大佬加油!以前工具不趁手,只能看不能说话。今天找到了新的工具,特意过来留言支持一下。
Prowlex 15 Aug @ 4:26pm 
Never mind, had restricted the Iguana's area to outside of the recharger range.
Prowlex 15 Aug @ 2:49pm 
Iguana is refusing to charge on the mech charger past the lowest amount it can, no clue what's causing this
Laf 15 Aug @ 11:48am 
just want to ask that i used to be able to use character editor on the mechanoids in this mod but noww can, anyway to do that again? Great mod btw
jimothy69billiams 15 Aug @ 5:35am 
@ Samurai reinstall the game a couple of times, its an issue on steam's end that the mod just inexplicably downgrades itself, I went through it a few days ago.
Samurai 15 Aug @ 4:58am 
1.6 is missing and does not work
Slime Prestige VI 15 Aug @ 4:23am 
Is there a way to get the hound units to automatically equip a weapon when they come out of their station?
BERGMANN 15 Aug @ 12:25am 
Hello, is it normal the Vasilek cannon just refuse to fire anywhere else than between 20 and 22 of distance when it's supposed to have a max range of 240 ?
Kager 14 Aug @ 6:13am 
@AOBA Excellent mod!
I think there might be a typo in the CE patch. Ceramics armour vests end up with 60+ RHA
Damion Wolf 14 Aug @ 5:23am 
Not paying for a DLC to try a mod.

Looks cool, though.
dawnblack 14 Aug @ 3:22am 
解决了、如果遇到下载下来还是1.5的问题。把本地的mod文件31217删除,再steam验证完整性,就能更新到1.6
dawnblack 14 Aug @ 3:12am 
为什么下载下来还是1.5?steambug吗
俏刀面 13 Aug @ 10:41pm 
作者大大版本订阅了,看还是1.4到1.5,保存不兼容,重新订阅了也还是一样
RamboLeeNorris 13 Aug @ 8:28pm 
@professional photographer If you subbed to 1.5 and it didn't auto update to 1.6, that is usually solved by unsubscribing and subscribing again
professional photographer 13 Aug @ 11:14am 
@elsaler same, someone can help us out?
plaerjilion_RUS 13 Aug @ 4:15am 
please. let mechanoids controlled by central command core join caravan
Rabbitshoes 12 Aug @ 12:06pm 
please keep all these mods going.
Nightingale 11 Aug @ 9:24pm 
破案了是我自己加的mod的问题,抱歉打扰大佬了Orz:rgirl_cry:
exBeNN 11 Aug @ 7:43pm 
for the starting scenario am I supposed to spawn without a mechlink? not sure if I missed something but there's also not an exostrider in my map
Misterdino Prime 11 Aug @ 3:36pm 
wow, you implanted new faction? now im curious abouit what brings
Hello There 11 Aug @ 12:53pm 
How do you join the pioneer faction if you didn't select that as a starting scenario? I've played quite a few hours and never seen a join quest like for other Royalty style factions.