RimWorld
The Dead Man's Switch
2.031 bình luận
Azawa 1 giờ trước 
很奇怪,明明mod支持1.6,进入mod配置却显示只支持1.5,重新订阅也不行
Helljumper27 1 giờ trước 
AOBA whats that cool ass shuttle in the picture for the DMS collection?! its very cool
eugh 3 giờ trước 
buildable Nara shuttle when 👀
Futstub 16 giờ trước 
Is there any chance you could enlarge the pictures in the description? Sadly I'm not even able to read them with my glasses on... :(
Dlitz 18 giờ trước 
人形编辑器里面的plasticfiber skin汉化有缺失
黎明玫瑰 20 giờ trước 
请问未来可以加入同种美术风格的缝纫台吗:BEheart:
pixelarze 22 giờ trước 
hey, i report a little bug with complex job, the escort lifter does'nt lift.
If it's can be patch? thanks in advance ^^
格林祈祷中 26 Thg08 @ 9:43am 
[Я_Я] OMG67 26 Thg08 @ 4:12am 
Hey it seems "Guarding Pawns" and this mod have compatibility problems, according the the GP developer it seems the mechanoids are given jobs they are not supposed to do at random times making them stop guarding, would it be possible to make them fully compatible? Thanks!
seth935 25 Thg08 @ 6:16pm 
It worked for me, thank you
"if your having any problem with the mod saying its out of date (or being list as a 1.5 mod) please try verifying the integrity of the game files."
Ñupo 25 Thg08 @ 7:36am 
Can confirm even after several unsubs and resubs, it keeps saying mod is 1.5
C0lin2000 25 Thg08 @ 12:27am 
@riskbob common steam glitch unsup colse setam resup
riskbob 24 Thg08 @ 3:43pm 
Also, RimPy says the Dead Mans switch core is the 1.5 version.
riskbob 24 Thg08 @ 3:36pm 
I have the Fortified Features Framework installed, but it's crashing my game when I try to load as well.
Blackfire🥀 24 Thg08 @ 2:59pm 
is it safe to add it in mid game?
革命军-轻风 24 Thg08 @ 1:00pm 
想要垃圾桶DOGE
SSSS1GMA 24 Thg08 @ 10:54am 
当中继指挥位于地下虫穴而对应的机械师不在同一地图,且中继指挥位于征兆状态时,会循环报错
Iskamele 24 Thg08 @ 4:24am 
The mod works fine on 1.6 with the framework and on 1.5 without it.
rextheheroexe 24 Thg08 @ 4:05am 
by fix i mean, a sollution to my problem, I need to figure out what i am doing wrong
rextheheroexe 24 Thg08 @ 4:05am 
for some reason battle friends when supposed to be doing work just sits there and does nothing but standing, can I get a fix?
Shoeeater25 23 Thg08 @ 4:36pm 
Mod keeps redownloading as 1.5
章鱼哥 23 Thg08 @ 12:21pm 
file is 1.5
RFSpreadlake285 23 Thg08 @ 9:34am 
everytime I try to load the mod, even if I try to just load this one alone and its dependencies. It will unload every mod loaded
L'archiviste 23 Thg08 @ 8:17am 
Mod says its version 1.5
Brindav 23 Thg08 @ 6:18am 
For those having the issue with the boss waves not spawning, go on the discord and download the github version, AOBA made it since last unstable 1.6 beta broke the code, steam version won't be updated until the beta is stable for steam.
Kun001_TH 23 Thg08 @ 4:56am 
arquebusier can't use mech battle rifle despite what description said
ThcGM 23 Thg08 @ 2:12am 
do honors from vanguard faction work with royalty?
Flux 22 Thg08 @ 2:27pm 
How do you get the drones to equip weapons? The verling bird and hound only has punch and it says weapons are incompatible.
bigd 22 Thg08 @ 1:58pm 
It keeps saying version 1.5. I went to the folder and it too is missing 1.6. I even redownloaded it and still the same.
Keichi 22 Thg08 @ 8:47am 
@海胆 谢谢,帮大忙了
hyiang98 22 Thg08 @ 1:07am 
升到中尉以后小人要求服装里面有圣装装甲,我给他穿圣装海军头身还是有需求专用服装的心情-4减益,这个是bug还是feature?
1004641652 22 Thg08 @ 12:55am 
超级酷的mod,唯一的问题只是,我发现很多武器的穿甲都是40%,但是感觉描述应该比40高一点才对,因为这个感觉有些武器性价比就低了:normalensher:
AT 21 Thg08 @ 9:28pm 
为什么显示没有1.6文件夹啊
深空—星魂 20 Thg08 @ 9:23pm 
猎手炮去哪了?配方里有解锁但做不了
ahmadrezaesmaeili123456omega 20 Thg08 @ 12:28pm 
i tested the boss summon with just this mod inistaled and it REQUIRED ITEMS alone with no other mods and didnt work
Beaked 20 Thg08 @ 11:35am 
i had the not able to summon bosses issue and it happend randomly i just removed a mod for faster boss summons and it fixed it if anyone has that issue try it or try any other mods that affect bosses in general
ebonglow 20 Thg08 @ 9:43am 
How do you start to get honour? So far although I'm close to a settlement I've seen no quests or anything?
ahmadrezaesmaeili123456omega 20 Thg08 @ 5:52am 
yep i just tried it with just this mods in the game and it requirment mods and gave me this error

when i used decoy antena or decoy radar to summon bosses


Exception running QuestNode_Root_BossgroupFactionExposed: System.MissingMethodException: Method not found: Verse.IntVec3 RimWorld.DropCellFinder.FindRaidDropCenterDistant(Verse.Map,bool,bool)
[Ref DCBDCF24]
at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <981a33edf24d499488b0f820d94638e1>:0
ahmadrezaesmaeili123456omega 20 Thg08 @ 5:45am 
i dont know why but after update i cant summon bosses from the mod
HeavenAchieved 19 Thg08 @ 8:57pm 
having the same problem but it seems like a lot of mods are throwing those errors now for some reason
Helixx247 19 Thg08 @ 8:01pm 
its throwing red errors saying "Milira" and "AncotLibrary" are missing???
Hartush 19 Thg08 @ 5:17pm 
its only me or the shaft worker dont do anything, it goes to the thing im building and when i see what hes doing it says STANDING later says that its working but then it says standing again
Forestt 19 Thg08 @ 12:34pm 
Hello, I get this error, do you know how to solve it? FactionDef DMS_AncientCorps must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in The Dead Man's Switch - AncientCorps.
海胆 19 Thg08 @ 6:13am 
我找到了,是tweaks galore这mod(
海胆 19 Thg08 @ 5:31am 
但我一时半会找不到跟什么mod冲突产生的(
海胆 19 Thg08 @ 5:02am 
垃圾盘有循环红字,,,
Solo Extremo 18 Thg08 @ 4:32pm 
Hello, can u fix the "P90"? name is to long, i mean, like 400 characters in the name place instead the description. So if i equip the weapon into my colonist the name slot is like 30% of my screen. XD
ThatOneShinigami 18 Thg08 @ 1:28pm 
for some reason, my tashbins aint working, even after i dissembled the station they refuse to work. now it wont even give me the option to activate them.
Wheat Tail 18 Thg08 @ 9:38am 
@Televized, but it works with 1.6 perfectly fine
| TajMahBalls | 18 Thg08 @ 7:24am 
In one of the previews for this mod you had a tactical witch hat that went along with the tactical cloak. Did that ever make it into this mod or do you have any future plans to add it in?