RimWorld

RimWorld

The Dead Man's Switch
Showing 1-10 of 84 entries
< 1  2  3 ... 9 >
Update: 17 Aug @ 12:22am

- Added a new linked building to increase the quality of Auto-Workbench products.
- Adjusted the upgrade of the central command core.
- The central command core now allows mech caravans after level 5.
- Fixed the incorrect firing rate of Mammoth and Hyrax in CE.
- Fixed a Def loading error when Odyssey is not loaded.
- Added an Orbital Shuttle, which is currently unbuildable.
- After loading Odyssey and Royalty, you can use newly added permit to obtain an Orbital Shuttle.
- Adjusted the raid weights of Colonization League.
- Adjusted the raid composition of Colonization League.
- Geckos can now install additional modification now.
- Added description hyperlinks to all Component, leading to their Caller and Boss types.

Update: 9 Aug @ 12:09pm

- Fixed an issue where the Colonial Fleet Officer Ceremony was not correctly generate personnel and aircraft.
- Fixed an issue where the Automatroid boss could not be summoned after the Odyssey ending.
- Fixed an issue where saving a game while the boss was approaching caused incorrect loading.
- Fixed an issue where the Automatroid boss's letter message was not displayed correctly.
- Added an additional permanent enemy faction for Boss Raids so they wont affect by Odyssey Ending.

- for mid-save player VE Framework may require you to spawn an additional faction; please ensure this faction is generated correctly.

you encounter any problems about DMS version down to 1.5, please verify the game integrity first

Update: 3 Aug @ 10:41am

- Translation Additions
- Modified mk44's fillPercent
- Corrected CE patch.
- Corrected TacticalVest's StuffEffectMultiplierArmor

Update: 27 Jul @ 11:37am

- Changed the name of the Heavy Transport to Orbital Transport
- Fixed the issue with the recoilless launcher not firing
- Fixed the issue with the night vision goggles being vacuum resistant.
- Removed the display of Okhotnik in the research tree.
- Lowered the cold/heat resistance of most clothes
- Lowered the size of the mech heavy machine gun to 1.7
- Translation added

Update: 23 Jul @ 3:56am

[Auto-generated text]: Update on 7/23/2025 6:56:41 PM.

Update: 17 Jul @ 6:20pm

[Auto-generated text]: Update on 7/18/2025 9:20:14 AM.

Update: 13 Jul @ 6:48am

[Auto-generated text]: Update on 7/13/2025 9:48:15 PM.

Update: 12 Jul @ 8:06pm

[Auto-generated text]: Update on 7/13/2025 11:05:56 AM.

Update: 12 Jul @ 5:32pm

- Massive amount of Typo fix.


Note that this update will cause predictable save errors which will occur once, including:
- Research progress of the Hybrid Engineering loss
- existing items and the stockpile setting will be missing
- Garrison cap
- Garrison coat
- Tactical pistol
- Powered Exoskeletal Unit
- Automatroid Constructor
will not occur again after saving the game.

Update: 11 Jul @ 5:51pm

Add light mech resurrection recipe and adjust building defs
Adjusts power consumption values and removes idle power draw from several production buildings.
Sets DMS_Boss and DMS_DronePlatform buildings to non-rotatable.