RimWorld

RimWorld

Reel's Facial Animation Textures
160 Comments
Lemniscate_Mike 17 Aug @ 4:20pm 
@Reel, my bad. I thought they were your mods. =T
Reel  [author] 17 Aug @ 4:00pm 
Wait until support gets added.
Lemniscate_Mike 17 Aug @ 3:58pm 
@Reel I do actually have that(and the three mentioned in it), but it seems leathery faces aren't supported or w/e.
If I turn off the animations it'll show.
Reel  [author] 17 Aug @ 3:50pm 
Lemniscate_Mike 17 Aug @ 2:04pm 
Would you be planning on updating this to support leathery faces and such(I'm asking for each mod, as I dunno who needs to do it)?
Lord Felix 8 Aug @ 8:01pm 
Does anyone know what causes some pawn's face to appear faceless?
Reel  [author] 3 Aug @ 8:23am 
Looks like RimSort's loop sorting problem got resolved. Nice.
Aidom Nou 1 Aug @ 7:33am 
Are there any plans to support EyeGenes2Lite? From what I could tell, everything you'd need is already there. You'd just have to make the EyeGenes2 patch detect the lite version as well. Anyway, great mod as always!
OutLook 31 Jul @ 4:20pm 
can you add a very rare chance (for no apparent reason) to have the pawn get that one roblox man face, the one with the chiseled look? I don't know why, I just thought it'd be hysterical.
The wise old man 29 Jul @ 8:12am 
im using pawn editor and I can't choose the faces
Reel  [author] 28 Jul @ 10:03pm 
Run.
Cruel Moose 28 Jul @ 9:31pm 
Should...should statues of my pawn be.....blinking?

I'm scared.....
Reel  [author] 27 Jul @ 4:07pm 
o right xd
Delta 27 Jul @ 4:06pm 
I think he's talking about the method that 天韻韻 said.
Reel  [author] 27 Jul @ 1:47pm 
but i didnt do anything
John Helldiver 27 Jul @ 1:12pm 
also me. good fix. thank you.
Delta 27 Jul @ 6:35am 
@天韻韻 works for me
Reel  [author] 27 Jul @ 2:38am 
@CLOCKWORK
Nope, that's EyeGenes2 doing that.
CLOCKWORK 27 Jul @ 2:35am 
i might be wrong or do something wrong, but this mod didn't "add" new eyes, just replaced old ones. No bionic eyes texture...
天韻韻 26 Jul @ 10:23am 
I think it's not about outdated databases.
It's about sorting methods.
If you deleted the "Vanilla Textures Expanded - [NL] Facial Animation" in modDependencies in About.xml. The sort function will work properly.

Maybe, The sorting methods will put dependencies before the mod. It will conflict with your loadBefore wirtten in About.xml.
Reel  [author] 25 Jul @ 8:53pm 
Seems out of scope, don't even know how I'd begin tackling compatibility.
тетеря, блин 25 Jul @ 8:50pm 
«Beauty And Ugly» is a wonderful concept, I agree it desperately needs animations.
Giggle Shitter 25 Jul @ 8:29am 
man face
Juggernaut 20 Jul @ 7:02am 
Any chance make animation for mod "Beauty And Ugly"? :popular:
dontbebart 13 Jul @ 8:32pm 
rimsort dependency loop fix:
1. delete any user rules for facial animation, ve retex, or this
2. in settings under sorting tab, uncheck use dependency rules
3. restart and refresh rimsort
4. profit
Jet 13 Jul @ 1:56pm 
I'm getting a pawn that has a blank face every now and then. Would this be the cause? Load order is correct
GetUrAssToMars 13 Jul @ 9:21am 
No issues here with Rimsort. I don't think people are configuring the databases for community sorting rules etc in the settings.
Reel  [author] 13 Jul @ 3:59am 
@polat.cal
(and anyone asking about RimSort sorting problems)

FACIAL ANIMATION FIRST
MY RETEXTURE NEXT
VE RETEXTURE AFTERWARDS

Nothing I can do, it's a RimSort issue. Take it up with them, otherwise check the install order section

-

I love it when RimWorld mod managers have outdated databases or sorting methods, now I get to worry about it happening to both Rimpy AND RimSort!

Going to be deleting any comments reporting the bug from now on, not my problem.
polat.cal 13 Jul @ 2:55am 
Thanks again!
Reel  [author] 13 Jul @ 2:54am 
@polat.cal
Will look into it, for now load my retexture before Vanilla Expanded's retexture.
polat.cal 13 Jul @ 2:51am 
Unable to sort. RimSort found circular dependencies in your mods list. Please see the details for dependency loops.

When I try to add your mod to the list - and thank you for precious efforts.
Reel  [author] 12 Jul @ 5:01pm 
@тетеря, блин
Yes!
Reel  [author] 12 Jul @ 8:11am 
LMAO
Guv 12 Jul @ 8:04am 
the fuck is that cringe thumbnail? touch grass
ward 11 Jul @ 10:47am 
robloxworld
Rain 10 Jul @ 5:27pm 
This mod is priceless. Thanks Reel. (✿◡‿◡)
Reel  [author] 9 Jul @ 3:15pm 
@ ™ NeBbeeeeerr? ★
They’ll need to be patched to work with EyeGenes2, this mod doesn’t do that.
™ NeBbeeeeerr? ★ 9 Jul @ 6:41am 
the mod does not work with eye color, gen "Gusar" does not have red eyes, or other genes also do not have gray or white color, a mod for additional colors will not fix this problem.
RAD EMERALD 8 Jul @ 4:49am 
THANKIE DUDE!!!
MezzerliptikJay 7 Jul @ 7:27am 
Thank you for the update
Reel  [author] 7 Jul @ 2:18am 
@QeoJin
Use the listed dependencies, the VE retexture will work fine, even if it shows as outdated.
QeoJin 7 Jul @ 2:12am 
The textures overlap with the ones originally from Facial Animations, is it intentional? I don't have VE Facial Textures Expanded in my modlist yet as it's not updated to 1.6
Brett18765567654 6 Jul @ 2:00pm 
YOU ABSOLUTE LEGEND THANK YOU
Reel  [author] 6 Jul @ 11:46am 
Updated to 1.6
RAD EMERALD 6 Jul @ 2:57am 
Done this update facial
Reel  [author] 15 Jun @ 1:45pm 
@AzoorFox
Facial animations isn't even 1.6 yet
AzoorFox 15 Jun @ 1:42pm 
UPDATE WHEN??????????????????
RAD EMERALD 12 Jun @ 8:33am 
i'm just tell this!
RAD EMERALD 12 Jun @ 8:33am 
OH NO!