安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
If I turn off the animations it'll show.
Check out this mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3498759997
I'm scared.....
Nope, that's EyeGenes2 doing that.
It's about sorting methods.
If you deleted the "Vanilla Textures Expanded - [NL] Facial Animation" in modDependencies in About.xml. The sort function will work properly.
Maybe, The sorting methods will put dependencies before the mod. It will conflict with your loadBefore wirtten in About.xml.
1. delete any user rules for facial animation, ve retex, or this
2. in settings under sorting tab, uncheck use dependency rules
3. restart and refresh rimsort
4. profit
(and anyone asking about RimSort sorting problems)
FACIAL ANIMATION FIRST
MY RETEXTURE NEXT
VE RETEXTURE AFTERWARDS
Nothing I can do, it's a RimSort issue. Take it up with them, otherwise check the install order section
-
I love it when RimWorld mod managers have outdated databases or sorting methods, now I get to worry about it happening to both Rimpy AND RimSort!
Going to be deleting any comments reporting the bug from now on, not my problem.
Will look into it, for now load my retexture before Vanilla Expanded's retexture.
When I try to add your mod to the list - and thank you for precious efforts.
Yes!
– https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2890180936
– https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2944982026
– https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2869561673
They’ll need to be patched to work with EyeGenes2, this mod doesn’t do that.
Use the listed dependencies, the VE retexture will work fine, even if it shows as outdated.
Facial animations isn't even 1.6 yet