RimWorld

RimWorld

Reel's Facial Animation Textures
160 kommentarer
Lemniscate_Mike 17. aug. kl. 16:20 
@Reel, my bad. I thought they were your mods. =T
Reel  [ophavsmand] 17. aug. kl. 16:00 
Wait until support gets added.
Lemniscate_Mike 17. aug. kl. 15:58 
@Reel I do actually have that(and the three mentioned in it), but it seems leathery faces aren't supported or w/e.
If I turn off the animations it'll show.
Reel  [ophavsmand] 17. aug. kl. 15:50 
Lemniscate_Mike 17. aug. kl. 14:04 
Would you be planning on updating this to support leathery faces and such(I'm asking for each mod, as I dunno who needs to do it)?
Lord Felix 8. aug. kl. 20:01 
Does anyone know what causes some pawn's face to appear faceless?
Reel  [ophavsmand] 3. aug. kl. 8:23 
Looks like RimSort's loop sorting problem got resolved. Nice.
Aidom Nou 1. aug. kl. 7:33 
Are there any plans to support EyeGenes2Lite? From what I could tell, everything you'd need is already there. You'd just have to make the EyeGenes2 patch detect the lite version as well. Anyway, great mod as always!
OutLook 31. juli kl. 16:20 
can you add a very rare chance (for no apparent reason) to have the pawn get that one roblox man face, the one with the chiseled look? I don't know why, I just thought it'd be hysterical.
The wise old man 29. juli kl. 8:12 
im using pawn editor and I can't choose the faces
Reel  [ophavsmand] 28. juli kl. 22:03 
Run.
Cruel Moose 28. juli kl. 21:31 
Should...should statues of my pawn be.....blinking?

I'm scared.....
Reel  [ophavsmand] 27. juli kl. 16:07 
o right xd
Delta 27. juli kl. 16:06 
I think he's talking about the method that 天韻韻 said.
Reel  [ophavsmand] 27. juli kl. 13:47 
but i didnt do anything
John Helldiver 27. juli kl. 13:12 
also me. good fix. thank you.
Delta 27. juli kl. 6:35 
@天韻韻 works for me
Reel  [ophavsmand] 27. juli kl. 2:38 
@CLOCKWORK
Nope, that's EyeGenes2 doing that.
CLOCKWORK 27. juli kl. 2:35 
i might be wrong or do something wrong, but this mod didn't "add" new eyes, just replaced old ones. No bionic eyes texture...
天韻韻 26. juli kl. 10:23 
I think it's not about outdated databases.
It's about sorting methods.
If you deleted the "Vanilla Textures Expanded - [NL] Facial Animation" in modDependencies in About.xml. The sort function will work properly.

Maybe, The sorting methods will put dependencies before the mod. It will conflict with your loadBefore wirtten in About.xml.
Reel  [ophavsmand] 25. juli kl. 20:53 
Seems out of scope, don't even know how I'd begin tackling compatibility.
тетеря, блин 25. juli kl. 20:50 
«Beauty And Ugly» is a wonderful concept, I agree it desperately needs animations.
Giggle Shitter 25. juli kl. 8:29 
man face
Juggernaut 20. juli kl. 7:02 
Any chance make animation for mod "Beauty And Ugly"? :popular:
dontbebart 13. juli kl. 20:32 
rimsort dependency loop fix:
1. delete any user rules for facial animation, ve retex, or this
2. in settings under sorting tab, uncheck use dependency rules
3. restart and refresh rimsort
4. profit
Jet 13. juli kl. 13:56 
I'm getting a pawn that has a blank face every now and then. Would this be the cause? Load order is correct
GetUrAssToMars 13. juli kl. 9:21 
No issues here with Rimsort. I don't think people are configuring the databases for community sorting rules etc in the settings.
Reel  [ophavsmand] 13. juli kl. 3:59 
@polat.cal
(and anyone asking about RimSort sorting problems)

FACIAL ANIMATION FIRST
MY RETEXTURE NEXT
VE RETEXTURE AFTERWARDS

Nothing I can do, it's a RimSort issue. Take it up with them, otherwise check the install order section

-

I love it when RimWorld mod managers have outdated databases or sorting methods, now I get to worry about it happening to both Rimpy AND RimSort!

Going to be deleting any comments reporting the bug from now on, not my problem.
polat.cal 13. juli kl. 2:55 
Thanks again!
Reel  [ophavsmand] 13. juli kl. 2:54 
@polat.cal
Will look into it, for now load my retexture before Vanilla Expanded's retexture.
polat.cal 13. juli kl. 2:51 
Unable to sort. RimSort found circular dependencies in your mods list. Please see the details for dependency loops.

When I try to add your mod to the list - and thank you for precious efforts.
Reel  [ophavsmand] 12. juli kl. 17:01 
@тетеря, блин
Yes!
Reel  [ophavsmand] 12. juli kl. 8:11 
LMAO
Guv 12. juli kl. 8:04 
the fuck is that cringe thumbnail? touch grass
ward 11. juli kl. 10:47 
robloxworld
Rain 10. juli kl. 17:27 
This mod is priceless. Thanks Reel. (✿◡‿◡)
Reel  [ophavsmand] 9. juli kl. 15:15 
@ ™ NeBbeeeeerr? ★
They’ll need to be patched to work with EyeGenes2, this mod doesn’t do that.
™ NeBbeeeeerr? ★ 9. juli kl. 6:41 
the mod does not work with eye color, gen "Gusar" does not have red eyes, or other genes also do not have gray or white color, a mod for additional colors will not fix this problem.
RAD EMERALD 8. juli kl. 4:49 
THANKIE DUDE!!!
MezzerliptikJay 7. juli kl. 7:27 
Thank you for the update
Reel  [ophavsmand] 7. juli kl. 2:18 
@QeoJin
Use the listed dependencies, the VE retexture will work fine, even if it shows as outdated.
QeoJin 7. juli kl. 2:12 
The textures overlap with the ones originally from Facial Animations, is it intentional? I don't have VE Facial Textures Expanded in my modlist yet as it's not updated to 1.6
Brett18765567654 6. juli kl. 14:00 
YOU ABSOLUTE LEGEND THANK YOU
Reel  [ophavsmand] 6. juli kl. 11:46 
Updated to 1.6
RAD EMERALD 6. juli kl. 2:57 
Done this update facial
Reel  [ophavsmand] 15. juni kl. 13:45 
@AzoorFox
Facial animations isn't even 1.6 yet
AzoorFox 15. juni kl. 13:42 
UPDATE WHEN??????????????????
RAD EMERALD 12. juni kl. 8:33 
i'm just tell this!
RAD EMERALD 12. juni kl. 8:33 
OH NO!