Garry's Mod

Garry's Mod

CS:GO Weapon Pack for TTT
59 kommentarer
λ Eiku λ 6 jan, 2021 @ 4:11 
no pics no clicks
Wafel PhrxD 27 nov, 2020 @ 8:08 
Thanks bro! It's working!:steamhappy:
[Mad] Noclip 26 jul, 2020 @ 8:28 
this mod isnt working
khyla 19 maj, 2020 @ 11:07 
не работет
ΛlyxeN 8 maj, 2020 @ 12:34 
Some scopes of the weapons seem to be broken. And every viewmodel serverside seems wrong as well, everyone holds his weapon up his ass... Would greatly appreciate a bugfix for this lol
Anthony Barbosa 8 apr, 2020 @ 3:06 
dosent work
Love Train 18 dec, 2018 @ 22:47 
Can't drop in TTT
Kastaniensammler 17 jul, 2017 @ 7:17 
plz make same recoil as in csgo
Sherlock Holmes 28 maj, 2016 @ 8:57 
Are does weapons for npcs to or do they only work by the player
-Pax12- 27 jan, 2016 @ 13:08 
All good, the only problem is with the world models, stucks and cross the players stomach :c
killer 25 nov, 2015 @ 9:25 
do you need CS GO To make this work? because I got my cs go by hacking the valve servers, do you think it will work?
Hootin Harold 24 nov, 2015 @ 19:36 
wait do the silenced rifles allow you to remove the supresser?
Adriyanna 14 nov, 2015 @ 21:40 
:facepunch:
Duck 18 okt, 2015 @ 3:17 
@pyro loves horses ;) <3 Hello, i was wandering does this work in point shop?
ArmyLegoMan97 11 aug, 2015 @ 17:28 
Does this work on Sandbox?
[ClassyGM] SerSchnuupi 26 jun, 2015 @ 17:05 
It doesn't change them, it just adds new weapons, maps without the "random weapon" spawn set will not show them. for maps like 67thway you have to edit it to add more spawn points for guns.
look at curry man 24 feb, 2015 @ 4:18 
this is not working pls help me this is not changing my models in ttt !
OONG 28 jan, 2015 @ 0:51 
Help me please. I'm getting crotch gun :/
Oblast 23 dec, 2014 @ 13:20 
@pyro thx
pyro  [skapare] 23 dec, 2014 @ 9:17 
I'll ask my nerd friend if he knows anything about it :facepunch:
Frieren 23 dec, 2014 @ 0:19 
@= ocu = Tyranid

Read the known Bugs:
"Nova shotgun doesn't reload fully, and gets stuck in the reload. I'm not a big lua coder, so I don't know how to fix this. Sorry. I'm only a weapon coder so... I can only do so little."

Maybe this occured the Error.
Oblast 22 nov, 2014 @ 3:01 
error?
TEST [lua/weapons/weapon_csgo_nova/shared.lua][lua/weapons/weapon_csgo_nova/shared.lua]
FOUND IN ADDON [302932225]

[Counter-Strike: Global Offensive Weapon Pack for TTT] lua/weapons/weapon_csgo_nova/shared.lua:168: attempt to index field 'BaseClass' (a nil value)
1. unknown - lua/weapons/weapon_csgo_nova/shared.lua:168
Link 17 okt, 2014 @ 15:49 
Sweet! Now if only someone will put that weapon mod on a ZombieRP/ NormalRP that would be awesome.
vedana 15 okt, 2014 @ 6:55 
Alright cool, I'll check it out and see if it works for me.
pyro  [skapare] 14 okt, 2014 @ 18:11 
I found something that fixed it for someone but it's not this pack

http://facepunch.com/showthread.php?t=1181671

you can try it out and see if that's the issue
vedana 14 okt, 2014 @ 15:37 
Could you take a look at the red Xs sometime?
vedana 9 okt, 2014 @ 7:59 
Ah cool.
pyro  [skapare] 8 okt, 2014 @ 13:30 
yeah, after I saw that you posted about that cvar I knew that was the weapon base
vedana 8 okt, 2014 @ 8:51 
Nvm, I noticed that it was the weapon base itself that wasn't included and that must've fucked it up.
vedana 8 okt, 2014 @ 6:23 
So what exactly was it? something with the sv_buu_damagemultiplier?
pyro  [skapare] 7 okt, 2014 @ 15:06 
I'm so sorry guys, I had no idea that the guns did no damage, it's fixed now.
pyro  [skapare] 7 okt, 2014 @ 13:41 
all weapons did damage on the server I tested them on so I had no clue why it wasn't doing damage for certain people :spycon:
vedana 7 okt, 2014 @ 8:29 
For people who have the guns don't do damage bug, I found out how to fix it:
Go to the weapon's Lua file (weapon_ttt_glock.lua for example) and find the "ShootBullet" tab.

Once you're there look for this:
bullet.Damage = dmg * GetConVarNumber("sv_buu_damagemultiplier")

and change the right side to how much damage you want the gun to do, like this:
bullet.Damage = 25
сосание 7 okt, 2014 @ 3:26 
What? Addom thebest guy...
Gearz 27 sep, 2014 @ 23:02 
do i just download the addon or just follow the steps to do so?
STACKMIG 18 sep, 2014 @ 14:35 
Thanks!
pyro  [skapare] 17 sep, 2014 @ 14:49 
if you want it for sandbox, here is the link http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=239687689
STACKMIG 17 sep, 2014 @ 14:22 
Does it HAF to have to run on TTT?
pyro  [skapare] 28 aug, 2014 @ 14:06 
csgo is not offically on garry's mod, it just has ragdolls of csgo. it doesn't even have the offical world model of the gun. so that would be a no, it does not need csgo mounted on the server.
Panda 28 aug, 2014 @ 9:32 
Does the server need CS GO as resource?
pyro  [skapare] 27 aug, 2014 @ 19:15 
I've been getting comments about weapons not doing any damage. I don't know about this, this worked in the newest verion of TTT. So I'm not sure. But make sure when your deleting the weapons, do not delete weapon_tttbase.
Marstruc 27 aug, 2014 @ 17:41 
Hey, so, uh... some of the weapons aren't doing any damage, and I don't know which ones. Some of them are weapons I replaced the default weapons with, some of them aren't.
Jeremy Dewitte 25 aug, 2014 @ 16:26 
oooh Ok, that's what I was thinking initially, it's just that this one server with M9K and damagelog it was spawning the actual m9k entity not just the m9k glock code posted into the TTT one. I could tell by looking at the damagelog it printed but they might've just edited that or something.
pyro  [skapare] 25 aug, 2014 @ 13:36 
edit the .lua file in notepad, or if you have notepad++ I'd preffer you'd open it in that. extract the .gma and it'll create a folder. inside there, there should be a lua folder, open that and there should be a weapons folder, open that and you'll see the weapons. go into for example weapon_csgo_glock and there should be a shared.lua. Once again, open that in notepad, or notepad++ if you have it installed, notepad++ is reccomended for this. once you have it open, go back in the main garrysmod folder, go into gamemode/terrortown/entities/weapons and find weapon_ttt_glock, open that up with notepad/++ and copy and paste weapon_csgo_glock's code into weapon_ttt_glock's code and save it. now it should spawn the csgo glock instead of the default vanilla glock from source. do this for every weapon you want to have the csgo skin on.
xbeastguyx 24 aug, 2014 @ 22:45 
@Hollistupid Knowing Pyro as well as I do, he did do that.
Jeremy Dewitte 24 aug, 2014 @ 17:34 
Also how would we go about overwriting shared.lua so it spawns the cs:go weapons?
Jeremy Dewitte 24 aug, 2014 @ 17:28 
I'll check it out; looks promising.
pyro  [skapare] 23 aug, 2014 @ 11:33 
that sounds like your server being retarded, see if you can find any lua errors in your console
giraffegang 23 aug, 2014 @ 11:18 
It does no damage for me.
pyro  [skapare] 22 aug, 2014 @ 14:29 
no you don't need csgo