Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Read the known Bugs:
"Nova shotgun doesn't reload fully, and gets stuck in the reload. I'm not a big lua coder, so I don't know how to fix this. Sorry. I'm only a weapon coder so... I can only do so little."
Maybe this occured the Error.
TEST [lua/weapons/weapon_csgo_nova/shared.lua][lua/weapons/weapon_csgo_nova/shared.lua]
FOUND IN ADDON [302932225]
[Counter-Strike: Global Offensive Weapon Pack for TTT] lua/weapons/weapon_csgo_nova/shared.lua:168: attempt to index field 'BaseClass' (a nil value)
1. unknown - lua/weapons/weapon_csgo_nova/shared.lua:168
http://facepunch.com/showthread.php?t=1181671
you can try it out and see if that's the issue
Go to the weapon's Lua file (weapon_ttt_glock.lua for example) and find the "ShootBullet" tab.
Once you're there look for this:
bullet.Damage = dmg * GetConVarNumber("sv_buu_damagemultiplier")
and change the right side to how much damage you want the gun to do, like this:
bullet.Damage = 25