Garry's Mod
CS:GO Weapon Pack for TTT
59 comentarios
λ Eiku λ 6 ENE 2021 a las 4:11 
no pics no clicks
Wafel PhrxD 27 NOV 2020 a las 8:08 
Thanks bro! It's working!:steamhappy:
[Mad] Noclip 26 JUL 2020 a las 8:28 
this mod isnt working
khyla 19 MAY 2020 a las 11:07 
не работет
ΛlyxeN 8 MAY 2020 a las 12:34 
Some scopes of the weapons seem to be broken. And every viewmodel serverside seems wrong as well, everyone holds his weapon up his ass... Would greatly appreciate a bugfix for this lol
Anthony Barbosa 8 ABR 2020 a las 3:06 
dosent work
Love Train 18 DIC 2018 a las 22:47 
Can't drop in TTT
Kastaniensammler 17 JUL 2017 a las 7:17 
plz make same recoil as in csgo
Sherlock Holmes 28 MAY 2016 a las 8:57 
Are does weapons for npcs to or do they only work by the player
-Pax12- 27 ENE 2016 a las 13:08 
All good, the only problem is with the world models, stucks and cross the players stomach :c
killer 25 NOV 2015 a las 9:25 
do you need CS GO To make this work? because I got my cs go by hacking the valve servers, do you think it will work?
Hootin Harold 24 NOV 2015 a las 19:36 
wait do the silenced rifles allow you to remove the supresser?
Adriyanna 14 NOV 2015 a las 21:40 
:facepunch:
Duck 18 OCT 2015 a las 3:17 
@pyro loves horses ;) <3 Hello, i was wandering does this work in point shop?
ArmyLegoMan97 11 AGO 2015 a las 17:28 
Does this work on Sandbox?
[ClassyGM] SerSchnuupi 26 JUN 2015 a las 17:05 
It doesn't change them, it just adds new weapons, maps without the "random weapon" spawn set will not show them. for maps like 67thway you have to edit it to add more spawn points for guns.
look at curry man 24 FEB 2015 a las 4:18 
this is not working pls help me this is not changing my models in ttt !
OONG 28 ENE 2015 a las 0:51 
Help me please. I'm getting crotch gun :/
Oblast 23 DIC 2014 a las 13:20 
@pyro thx
pyro  [autor] 23 DIC 2014 a las 9:17 
I'll ask my nerd friend if he knows anything about it :facepunch:
Frieren 23 DIC 2014 a las 0:19 
@= ocu = Tyranid

Read the known Bugs:
"Nova shotgun doesn't reload fully, and gets stuck in the reload. I'm not a big lua coder, so I don't know how to fix this. Sorry. I'm only a weapon coder so... I can only do so little."

Maybe this occured the Error.
Oblast 22 NOV 2014 a las 3:01 
error?
TEST [lua/weapons/weapon_csgo_nova/shared.lua][lua/weapons/weapon_csgo_nova/shared.lua]
FOUND IN ADDON [302932225]

[Counter-Strike: Global Offensive Weapon Pack for TTT] lua/weapons/weapon_csgo_nova/shared.lua:168: attempt to index field 'BaseClass' (a nil value)
1. unknown - lua/weapons/weapon_csgo_nova/shared.lua:168
Link 17 OCT 2014 a las 15:49 
Sweet! Now if only someone will put that weapon mod on a ZombieRP/ NormalRP that would be awesome.
vedana 15 OCT 2014 a las 6:55 
Alright cool, I'll check it out and see if it works for me.
pyro  [autor] 14 OCT 2014 a las 18:11 
I found something that fixed it for someone but it's not this pack

http://facepunch.com/showthread.php?t=1181671

you can try it out and see if that's the issue
vedana 14 OCT 2014 a las 15:37 
Could you take a look at the red Xs sometime?
vedana 9 OCT 2014 a las 7:59 
Ah cool.
pyro  [autor] 8 OCT 2014 a las 13:30 
yeah, after I saw that you posted about that cvar I knew that was the weapon base
vedana 8 OCT 2014 a las 8:51 
Nvm, I noticed that it was the weapon base itself that wasn't included and that must've fucked it up.
vedana 8 OCT 2014 a las 6:23 
So what exactly was it? something with the sv_buu_damagemultiplier?
pyro  [autor] 7 OCT 2014 a las 15:06 
I'm so sorry guys, I had no idea that the guns did no damage, it's fixed now.
pyro  [autor] 7 OCT 2014 a las 13:41 
all weapons did damage on the server I tested them on so I had no clue why it wasn't doing damage for certain people :spycon:
vedana 7 OCT 2014 a las 8:29 
For people who have the guns don't do damage bug, I found out how to fix it:
Go to the weapon's Lua file (weapon_ttt_glock.lua for example) and find the "ShootBullet" tab.

Once you're there look for this:
bullet.Damage = dmg * GetConVarNumber("sv_buu_damagemultiplier")

and change the right side to how much damage you want the gun to do, like this:
bullet.Damage = 25
сосание 7 OCT 2014 a las 3:26 
What? Addom thebest guy...
Gearz 27 SEP 2014 a las 23:02 
do i just download the addon or just follow the steps to do so?
STACKMIG 18 SEP 2014 a las 14:35 
Thanks!
pyro  [autor] 17 SEP 2014 a las 14:49 
if you want it for sandbox, here is the link http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=239687689
STACKMIG 17 SEP 2014 a las 14:22 
Does it HAF to have to run on TTT?
pyro  [autor] 28 AGO 2014 a las 14:06 
csgo is not offically on garry's mod, it just has ragdolls of csgo. it doesn't even have the offical world model of the gun. so that would be a no, it does not need csgo mounted on the server.
Panda 28 AGO 2014 a las 9:32 
Does the server need CS GO as resource?
pyro  [autor] 27 AGO 2014 a las 19:15 
I've been getting comments about weapons not doing any damage. I don't know about this, this worked in the newest verion of TTT. So I'm not sure. But make sure when your deleting the weapons, do not delete weapon_tttbase.
Marstruc 27 AGO 2014 a las 17:41 
Hey, so, uh... some of the weapons aren't doing any damage, and I don't know which ones. Some of them are weapons I replaced the default weapons with, some of them aren't.
Jeremy Dewitte 25 AGO 2014 a las 16:26 
oooh Ok, that's what I was thinking initially, it's just that this one server with M9K and damagelog it was spawning the actual m9k entity not just the m9k glock code posted into the TTT one. I could tell by looking at the damagelog it printed but they might've just edited that or something.
pyro  [autor] 25 AGO 2014 a las 13:36 
edit the .lua file in notepad, or if you have notepad++ I'd preffer you'd open it in that. extract the .gma and it'll create a folder. inside there, there should be a lua folder, open that and there should be a weapons folder, open that and you'll see the weapons. go into for example weapon_csgo_glock and there should be a shared.lua. Once again, open that in notepad, or notepad++ if you have it installed, notepad++ is reccomended for this. once you have it open, go back in the main garrysmod folder, go into gamemode/terrortown/entities/weapons and find weapon_ttt_glock, open that up with notepad/++ and copy and paste weapon_csgo_glock's code into weapon_ttt_glock's code and save it. now it should spawn the csgo glock instead of the default vanilla glock from source. do this for every weapon you want to have the csgo skin on.
xbeastguyx 24 AGO 2014 a las 22:45 
@Hollistupid Knowing Pyro as well as I do, he did do that.
Jeremy Dewitte 24 AGO 2014 a las 17:34 
Also how would we go about overwriting shared.lua so it spawns the cs:go weapons?
Jeremy Dewitte 24 AGO 2014 a las 17:28 
I'll check it out; looks promising.
pyro  [autor] 23 AGO 2014 a las 11:33 
that sounds like your server being retarded, see if you can find any lua errors in your console
giraffegang 23 AGO 2014 a las 11:18 
It does no damage for me.
pyro  [autor] 22 AGO 2014 a las 14:29 
no you don't need csgo