Garry's Mod
CS:GO Weapon Pack for TTT
59 comentarii
λ Eiku λ 6 ian. 2021 la 4:11 
no pics no clicks
Wafel PhrxD 27 nov. 2020 la 8:08 
Thanks bro! It's working!:steamhappy:
[Mad] Noclip 26 iul. 2020 la 8:28 
this mod isnt working
khyla 19 mai 2020 la 11:07 
не работет
ΛlyxeN 8 mai 2020 la 12:34 
Some scopes of the weapons seem to be broken. And every viewmodel serverside seems wrong as well, everyone holds his weapon up his ass... Would greatly appreciate a bugfix for this lol
Anthony Barbosa 8 apr. 2020 la 3:06 
dosent work
Love Train 18 dec. 2018 la 22:47 
Can't drop in TTT
Kastaniensammler 17 iul. 2017 la 7:17 
plz make same recoil as in csgo
Sherlock Holmes 28 mai 2016 la 8:57 
Are does weapons for npcs to or do they only work by the player
-Pax12- 27 ian. 2016 la 13:08 
All good, the only problem is with the world models, stucks and cross the players stomach :c
killer 25 nov. 2015 la 9:25 
do you need CS GO To make this work? because I got my cs go by hacking the valve servers, do you think it will work?
Hootin Harold 24 nov. 2015 la 19:36 
wait do the silenced rifles allow you to remove the supresser?
Adriyanna 14 nov. 2015 la 21:40 
:facepunch:
Duck 18 oct. 2015 la 3:17 
@pyro loves horses ;) <3 Hello, i was wandering does this work in point shop?
ArmyLegoMan97 11 aug. 2015 la 17:28 
Does this work on Sandbox?
[ClassyGM] SerSchnuupi 26 iun. 2015 la 17:05 
It doesn't change them, it just adds new weapons, maps without the "random weapon" spawn set will not show them. for maps like 67thway you have to edit it to add more spawn points for guns.
look at curry man 24 febr. 2015 la 4:18 
this is not working pls help me this is not changing my models in ttt !
OONG 28 ian. 2015 la 0:51 
Help me please. I'm getting crotch gun :/
Oblast 23 dec. 2014 la 13:20 
@pyro thx
pyro  [autor] 23 dec. 2014 la 9:17 
I'll ask my nerd friend if he knows anything about it :facepunch:
Frieren 23 dec. 2014 la 0:19 
@= ocu = Tyranid

Read the known Bugs:
"Nova shotgun doesn't reload fully, and gets stuck in the reload. I'm not a big lua coder, so I don't know how to fix this. Sorry. I'm only a weapon coder so... I can only do so little."

Maybe this occured the Error.
Oblast 22 nov. 2014 la 3:01 
error?
TEST [lua/weapons/weapon_csgo_nova/shared.lua][lua/weapons/weapon_csgo_nova/shared.lua]
FOUND IN ADDON [302932225]

[Counter-Strike: Global Offensive Weapon Pack for TTT] lua/weapons/weapon_csgo_nova/shared.lua:168: attempt to index field 'BaseClass' (a nil value)
1. unknown - lua/weapons/weapon_csgo_nova/shared.lua:168
Link 17 oct. 2014 la 15:49 
Sweet! Now if only someone will put that weapon mod on a ZombieRP/ NormalRP that would be awesome.
vedana 15 oct. 2014 la 6:55 
Alright cool, I'll check it out and see if it works for me.
pyro  [autor] 14 oct. 2014 la 18:11 
I found something that fixed it for someone but it's not this pack

http://facepunch.com/showthread.php?t=1181671

you can try it out and see if that's the issue
vedana 14 oct. 2014 la 15:37 
Could you take a look at the red Xs sometime?
vedana 9 oct. 2014 la 7:59 
Ah cool.
pyro  [autor] 8 oct. 2014 la 13:30 
yeah, after I saw that you posted about that cvar I knew that was the weapon base
vedana 8 oct. 2014 la 8:51 
Nvm, I noticed that it was the weapon base itself that wasn't included and that must've fucked it up.
vedana 8 oct. 2014 la 6:23 
So what exactly was it? something with the sv_buu_damagemultiplier?
pyro  [autor] 7 oct. 2014 la 15:06 
I'm so sorry guys, I had no idea that the guns did no damage, it's fixed now.
pyro  [autor] 7 oct. 2014 la 13:41 
all weapons did damage on the server I tested them on so I had no clue why it wasn't doing damage for certain people :spycon:
vedana 7 oct. 2014 la 8:29 
For people who have the guns don't do damage bug, I found out how to fix it:
Go to the weapon's Lua file (weapon_ttt_glock.lua for example) and find the "ShootBullet" tab.

Once you're there look for this:
bullet.Damage = dmg * GetConVarNumber("sv_buu_damagemultiplier")

and change the right side to how much damage you want the gun to do, like this:
bullet.Damage = 25
сосание 7 oct. 2014 la 3:26 
What? Addom thebest guy...
Gearz 27 sept. 2014 la 23:02 
do i just download the addon or just follow the steps to do so?
STACKMIG 18 sept. 2014 la 14:35 
Thanks!
pyro  [autor] 17 sept. 2014 la 14:49 
if you want it for sandbox, here is the link http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=239687689
STACKMIG 17 sept. 2014 la 14:22 
Does it HAF to have to run on TTT?
pyro  [autor] 28 aug. 2014 la 14:06 
csgo is not offically on garry's mod, it just has ragdolls of csgo. it doesn't even have the offical world model of the gun. so that would be a no, it does not need csgo mounted on the server.
Panda 28 aug. 2014 la 9:32 
Does the server need CS GO as resource?
pyro  [autor] 27 aug. 2014 la 19:15 
I've been getting comments about weapons not doing any damage. I don't know about this, this worked in the newest verion of TTT. So I'm not sure. But make sure when your deleting the weapons, do not delete weapon_tttbase.
Marstruc 27 aug. 2014 la 17:41 
Hey, so, uh... some of the weapons aren't doing any damage, and I don't know which ones. Some of them are weapons I replaced the default weapons with, some of them aren't.
Jeremy Dewitte 25 aug. 2014 la 16:26 
oooh Ok, that's what I was thinking initially, it's just that this one server with M9K and damagelog it was spawning the actual m9k entity not just the m9k glock code posted into the TTT one. I could tell by looking at the damagelog it printed but they might've just edited that or something.
pyro  [autor] 25 aug. 2014 la 13:36 
edit the .lua file in notepad, or if you have notepad++ I'd preffer you'd open it in that. extract the .gma and it'll create a folder. inside there, there should be a lua folder, open that and there should be a weapons folder, open that and you'll see the weapons. go into for example weapon_csgo_glock and there should be a shared.lua. Once again, open that in notepad, or notepad++ if you have it installed, notepad++ is reccomended for this. once you have it open, go back in the main garrysmod folder, go into gamemode/terrortown/entities/weapons and find weapon_ttt_glock, open that up with notepad/++ and copy and paste weapon_csgo_glock's code into weapon_ttt_glock's code and save it. now it should spawn the csgo glock instead of the default vanilla glock from source. do this for every weapon you want to have the csgo skin on.
xbeastguyx 24 aug. 2014 la 22:45 
@Hollistupid Knowing Pyro as well as I do, he did do that.
Jeremy Dewitte 24 aug. 2014 la 17:34 
Also how would we go about overwriting shared.lua so it spawns the cs:go weapons?
Jeremy Dewitte 24 aug. 2014 la 17:28 
I'll check it out; looks promising.
pyro  [autor] 23 aug. 2014 la 11:33 
that sounds like your server being retarded, see if you can find any lua errors in your console
giraffegang 23 aug. 2014 la 11:18 
It does no damage for me.
pyro  [autor] 22 aug. 2014 la 14:29 
no you don't need csgo