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Does anyone know a solution?
(I have already submitted this to the bug report form, but I'm sharing this for other players' awareness)
If you accept a Plot quest while on an asteroid or other orbital location, you will be unable to accept new Plot quests afterwards.
I tested with a new save using these MODs:
Harmony
Core
4 DLC
HugsLib
Camera+
Character Editor
Mod Error Checker
VE Framework
VFE Empire
VFE Deserters
Steps to reproduce:
1. Built Grab Ship in GOD mode
2. Built Burnout intel scraper on ship to become hostile with Empire
3. Traveled to asteroid in orbit
4. Used Dev mode for intel, then used Comms console in orbit to order Plot (error occurred)
5. Flew to quest location and assassinated noble (error on map entry)
6. Returned to Grab Ship - Plot acceptance button and rewards had disappeared from Comms console
this is the norm
freeholder, yeoman, acolyte-loss
knight 8
praetor 16
baron 24
count i3
archcount i4
marquess i5
duke i6
archduke i7
consul i8
magister i9
despot i10
stellarch i12
high stellarch i18
join them lose title so empire knows the second you leave.
pillars that instantly know a deserter on sight.
empire with weapons that glass worlds.
Empire with fine detailed info on who is what rank and where.
info that expires in less then a month implying the empire is extremely skilled and efficient.
other then game needed to be balanced how am i not glassed off the planet the second I join and how do the deserters even exsist as a faction? Also why? As long as your not actively against the empire they don't seem to care what you do.
genuine question.
Pretty please, I tire of coming back here to check.
The first quest they give me ends up getting bugged out because of the tile it chose.
Aerodrone Station decided to spawn on an Ancient Garrison, which ended up cancelling out the Aerodrone station while leaving the Imperial combatants there. Not one aerodrone spawned, and leaving the tile results in the quest failing.
Was this an update or am I experiencing some kind of bug? Or just... misremembering?
and i only have 5 Days to get there with a Space ship its barely doable is this intended, am i just unlucky, or is sth. whacky.
Possibilities include that I used my gravship to get closer to the shuttle site before raiding it, the shuttle site generated on a tile with a feature 'bay' and a landmark 'gulf'? I assume this is -not- the intended experience for the main quests.
I'm not upset, I know mods can be tricky, after major updates, but I figured this is useful feedback for you, given the likelihood that odyssey played a part in this.
The Imperial High-Shield did not spawn which led to my first attempt ending in a literal blaze of glory as the console was nuked by glassing beams, although it wouldn't have changed much because there were 3 clowncar shuttles spawning upwards of 200 imperial fighters each on the map at that time so I was drowning in a sea of bodies and lasers.
My second try I made liberal use of devmode and spawned in a Imperial highshield and then proceeded to god-mode in conduits all over the base because there were basically no connections throughout it. Oddly enough after wiping out the sizable garrison I didn't actually get the clowncar shuttles this time so it turned into mostly a waiting game.