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Rapporter et oversættelsesproblem
Are small groups of deserters supposed to randomly spawn inside my base? Because the only way of knowing they appeared is either by luck or having another colonist downed or even killed.
Does anyone know a solution?
(I have already submitted this to the bug report form, but I'm sharing this for other players' awareness)
If you accept a Plot quest while on an asteroid or other orbital location, you will be unable to accept new Plot quests afterwards.
I tested with a new save using these MODs:
Harmony
Core
4 DLC
HugsLib
Camera+
Character Editor
Mod Error Checker
VE Framework
VFE Empire
VFE Deserters
Steps to reproduce:
1. Built Grab Ship in GOD mode
2. Built Burnout intel scraper on ship to become hostile with Empire
3. Traveled to asteroid in orbit
4. Used Dev mode for intel, then used Comms console in orbit to order Plot (error occurred)
5. Flew to quest location and assassinated noble (error on map entry)
6. Returned to Grab Ship - Plot acceptance button and rewards had disappeared from Comms console
this is the norm
freeholder, yeoman, acolyte-loss
knight 8
praetor 16
baron 24
count i3
archcount i4
marquess i5
duke i6
archduke i7
consul i8
magister i9
despot i10
stellarch i12
high stellarch i18
join them lose title so empire knows the second you leave.
pillars that instantly know a deserter on sight.
empire with weapons that glass worlds.
Empire with fine detailed info on who is what rank and where.
info that expires in less then a month implying the empire is extremely skilled and efficient.
other then game needed to be balanced how am i not glassed off the planet the second I join and how do the deserters even exsist as a faction? Also why? As long as your not actively against the empire they don't seem to care what you do.
genuine question.
Pretty please, I tire of coming back here to check.
The first quest they give me ends up getting bugged out because of the tile it chose.
Aerodrone Station decided to spawn on an Ancient Garrison, which ended up cancelling out the Aerodrone station while leaving the Imperial combatants there. Not one aerodrone spawned, and leaving the tile results in the quest failing.
Was this an update or am I experiencing some kind of bug? Or just... misremembering?