Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you get around to making a feathery body type then that would be great, but I don't want you to feel pressured to make such a change. If you do, great. If you don't, no worries.
I’d also love a UI overhaul for both the editor and the gene tab on pawns, both break pretty badly and become unusable with “too many” genes on a xenotype or pawn
Offtopic from that, it's kinda wild how a tail has to be prehensile or not and making it prehensile isn't itself a gene that simply requires a tail, I have to wonder why someone hasn't done that yet.