Total War: WARHAMMER III

Total War: WARHAMMER III

Better Auto Resolve
82 件のコメント
lwhのsama 8月22日 10時49分 
中文补充注释:steamthumbsup::减少了城防自动分buff,但是发现会导致猛的越来越猛 一直滚雪球下城 部队全部9级,垃圾的70回合缺还是才10级这样的ai体验 能否改善
CenedriX 8月5日 13時08分 
Mod is broken at the moment. Game says versions are incompatible, when I'm trying to play in multiplayer with friends, even if they also have it. No other mods were active.
「Des」 7月14日 8時50分 
Hecleas, ignore that fat loser apocaleptic, he is a ragebaiter, been more of those degenerates in recent years on all media, you are doing a great job mate~!
dont let them get to ya
sarumanthecursed 7月3日 12時14分 
please buff ai wood elf besieged auto resolve
Khorne 3月27日 4時55分 
Same question as @huey30, is this mod include in "Hecleas AI Overhaul" ?
Tombet 3月19日 10時29分 
Khornes Autoresolve is a joke...pls can you fix the formula behind this? Amor and Leadership in generall are have too huge impact.
dostepy.com 3月4日 19時10分 
Does this mod affect the AI decision making on the campaign map?
huey30 2月12日 13時17分 
Is this mod included in your AI Overhaul mod?
Max Faillo 1月7日 11時00分 
Opinions from a guy that is somehow a level 0 on steam.
Hecleas  [作成者] 2024年12月12日 16時11分 
All right
Apocaleptic 2024年12月12日 16時03分 
and that's your opinion about my opinion. like other dood jumping in to express it. yall need to get offline and get irl issues if this is whats on your plate :steamthumbsup:
Hecleas  [作成者] 2024年12月12日 15時57分 
There is "opinion" and "opinion with sarcasm"
Crumb 2024年12月12日 15時04分 
@Apocaleptic your opinion sucks ass :)
Apocaleptic 2024年12月12日 14時11分 
Relax its an opinion.
Hecleas  [作成者] 2024年12月12日 12時33分 
@Apocaleptic So do better I'm waiting for your solution.
Apocaleptic 2024年12月12日 12時31分 
"better" is perspective :steamthumbsdown:
Buffalo 2024年10月13日 1時49分 
@Hecleas Hi the problem actually is your autoresolve don't change the difference of damage taken by melee and ranged units like this mod : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2927939983&searchtext=autoresolve
This mod save ranged units as long as your melee units survive. The only thing i dislike isprediction are not faire often (it predict a defeat for push you to make the battle but the battle as no interest because you have a lot of more strengh on the battleground)
Solo Extremo 2024年7月1日 6時00分 
not working, at least with SFO enabled. battles give me the same AR ressults even if the mod is enabled/disabled.

i tested it
Dr. Manhattan 2024年6月1日 9時22分 
This mod punishes units with poor armor
Goldberg 2024年5月28日 6時20分 
Hey boys, I didnt test yet but any idea if the mod is compatible to multiplayer ? :)
Harles 2024年5月26日 11時31分 
armor to stronk
Loqures 2024年5月13日 22時51分 
Your mods work with Radious?
huey30 2024年5月10日 13時11分 
AR is really bad in 5.0. Thanks for this mod
Tombet 2024年3月23日 4時29分 
Can you make that the armor have lower impact? thanks!
AVNlover67 2024年3月2日 21時30分 
Does seem like this makes the auto resolve more unfair instead of better.
Aeradom 2024年2月27日 11時45分 
So, to be clear then, this mod is more to make the Auto Resolve more punishing thus making you have to fight like town battles more often then?
WitcherHammer 2024年2月21日 14時46分 
@Hecleas weird, mod manager indicates that

Better Auto Resolve missing:
Ultra Aggressive & Smart AI
False alarm?
Hecleas  [作成者] 2024年2月21日 14時22分 
They are already separated
WitcherHammer 2024年2月21日 14時09分 
Would be nice to have this as a separated mod. I am afraid of Ultra Aggressive mod xD
Tombet 2023年12月27日 2時45分 
hello, i like your mods! Is it possible to lower the armor modificator? Because Armor is to strong in the autoresolve. Thanks!
Briceinator 2023年11月30日 6時19分 
Do you need all the required mods listed?
kmansp 2023年11月25日 8時07分 
I don't know what it is, but even with or without this mod, auto resolve ridiculously favors the player, especially as Kislev. In Vanilla it's far worse. I'm trying to make the game more challenging but not overly so. Any suggestions? Playing on VH with battle difficulty on normal but I ticked the battle difficulty over two to give the AI a slight edge. No matter what, I'm reaching a point where it's so easy to steam roll early on.
TsyuRyu.TTV 2023年9月19日 9時33分 
hey i dont know where to ask this but in the past i remember a mob that enable single and low number entity to heal after a battle, right now when you choose the option to heal after a battle only infantry and hero heal if you have big monster they dont
Astraeos 2023年6月30日 18時43分 
This is an interesting mod except for the fact that it makes you fight battles, like settlement battles, that you would never in a million years have a chance of winning.

I don't play this game to cheese, and I don't want to be forced to fight a battle where I have 5 shitty garrison units vs a whole stack of elites. Thats dumb as hell.
Hecleas  [作成者] 2023年6月25日 17時21分 
Update:
-Reduction of penalty on auto-resolve
Dr. Manhattan 2023年6月17日 11時03分 
I'm sorry but while i'm liking all your mods so far, this one still feels unbalanced.
You should also try to adjust the fact that auto resolving a battle means that the losing army gets obliterated 99% of the times...
Tombet 2023年6月17日 10時55分 
have this mod influence with the battle difficult slider? If i play on very hard or on normal is now with this mod the autoresolve always the same?
ThatJungleGaren 2023年5月29日 20時29分 
Does this make the AI more agressive if its auto resolve is better?
SKAAAAAAAAAAAAAAAAAAAAAAAAAA 2023年5月27日 11時49分 
maybe state that the mod is made for your ai overhaul or something rather than having a required mod list
Stix_09 2023年5月26日 18時32分 
If the other mods are not required they should not be listed as such
Cyclone 2023年5月16日 6時05分 
It's supposed to fixing cases where AI would siege weak settlements for 10 turns, instead of a simple auto-resolve win. If I'm not mistaken, this autoresolve is used in AI vs AI battles too.
Forlorn 2023年5月16日 5時59分 
cyclone that is for AI, not AR
Cyclone 2023年5月15日 5時06分 
I see you did an update on the main Overhaul mod on May 5, but not here.

"-Reduced valuation of unfortified settlements (AI over assess and besiege far too many turns)"

I was going to use this auto-resolve mode separately, but I assume it's not updated?
Thundrakar 2023年5月1日 18時00分 
does this work without Ultra Aggressive & Smart AI? i'm scared of a mod with that name
Hecleas  [作成者] 2023年4月14日 16時09分 
Update:
-Improved and more impactful change to make auto resolve more logical and visible
danwright405 2023年4月5日 11時51分 
where do you put this in your load order while using sfo?
cboye19 2023年4月5日 7時48分 
Is there a way to spread damage taken by autoresolve more fairly? It's always melee (elite) units that gets damaged.
Harlequin 2023年4月5日 6時14分 
@Obelus I think this mod only modifies the player auto-resolve values
cboye19 2023年3月28日 4時39分 
Setr does it make it easier? Does it distribute damage for non-melee units as well?
Obelus 2023年3月24日 13時40分 
Has anyone notice any noticeable changes in the results for AI vs AI? As in are there any factions that appear to struggle do much better early on due to the tweaks made to auto resolve? I'm not sure if it this has anything to do with it or if it's like this in vanilla now but I've noticed that Alarielle for instance always get knocked out within like 10 turns by the cult of khaine.