Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2922776854
If you want to have a look at my edit, i'll share my sub version in unlisted
Do you have any mods loaded that could change the function of the components?
On a side note, I am adding more storage space to the Engineering Room (10 large steel cabinets tied to the fabricators) and Medical (6 more medical cabinets, including one linked to the med fabbers).
Our main concern was the fab room that doesnt have a large cabinet. But thanks for your version of this sub, it was a great start for us
And then dock and redock to put in lasers for bots.
Ahh well.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2671570063
I love that multi-searchlight system, I just wish it was easier to see what does what when the wiring is buried like it is in a lot of subs.
Amusing myself by putting in an EK mining laser. XD
The Solution looks good and i really can live with this small workarround its bether then having my Bots kill them self every round.
I really hope to test Anubis soon! I cant wait to see it :)
I checked the Oxygen Generator wich poduces only 20 Oxygen per Second but each lifeform uses 700 Oxygen per Second wich is the reason i guess?
They dont wear any Suit sadly no, the Room is not marked for them as Wet Room i guess.
It allways happens when i get hull damage at the end of the Shield Zone.
@LTVince - Let me see what I can do with the AI bots. Are they at least wearing diving suits, or are they just jumping in the water?
But i really wish you could do something so Bots stop jumping of the Cargo Load Bay :(
They try to repair stuff down there but dont seem to get that there is no Floor/Dry Room.
As for the two med fabs, that was intentional. I usually play a medic in multiplayer and found that having two was useful for keeping up the needed morphine production (my teammates are not always careful when they leave the sub).
Also you have 2 medical fabs, not sure if this was intentional.
I downloaded this mod, it shows it subscribed, and when I start the game it says it is installed. However, when I look in the game workshop list it doesn't show it installed, and the submarine isn't available to choose in-game. My friend tried to subscribe and install, but he is getting the same issue. Is the mod working, or are we doing something wrong? Is there any dependent mods?
Thanks. :D
@Sorrowsnow, Nope, the command is still up at the top, with a glass window as well. Can't make it too safe! There needs to be some drawbacks to the sub, as opposed to being a 100% super sub. I was considering having secured doors for command but figured the secured locker was enough (all the buttons and switches are also keyed to crewmembers only, and VIP/Prisoners should never be outside of the saferoom. Always lock down the saferoom before you load up the escort missions.