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Reworked colour gradient setting
But this mod allows adjusting the ranges of the colors and the colors themselves.
It also adds a widget to display the outdoor temperature and numbers over the rooms.
And itoffers a finer range of colors for the comfortable range of temperatures, making cool or hot rooms more noticeable.
It's mainly a thing of preference, I'd not want to miss this mod even with the vanilla implementation. Just used to how it works
Is this redundant/obsolete?
You could also try verifying game files.
Also, can you post a screenshot of your settings?
In what specific circumstances? Normal base map, space, second colony, ... ?
Any errors in the debug log?
If using other mods, check in a new game if it works (using the same mod list). If it does not work, try without any other mods and then readd the mods until it breaks to find any incompatibilities.
Fixed widget and room temperature displays not drawing in space
Thanks for that
Does the vanilla temperature map work on asteroids (when disabling this mod)?
Don't own Odyssey, can't test these scenarios myself.
Removed HugsLib dependency
Overhauled settings & code / project
---
Let me know if anything breaks.
Can't wait till you get time to get around to updating this one
That's the major obstacle for updating most of my mods currently, besides time, of course.
I'll update them one by one over the next days as I have time,. Heat Map being high up on priority.
Doing the non-HugsLib mods first, though Customize Animals turned out to be more troublesome than hoped...
o7
thank you for your service all these years.
I am Commander The Blind One and this is my favorite mod on the workshop.
I really really really love this mod
Unless something changed, this version here is different in such that you can change the colors...iirc
"What do you mean by another map? One game with two settlements, or two different games?"
Multiple colonies, caravan event maps, etc. Thought it might have been an issue with the widget showing the wrong temperature from another map or such.
I assume the temperature in the lower right display differed from the widget?
- Where is the temperature displayed wrong, just on the widget?
Only the widget
- Are the room temperatures correct, both the color overlay and the small text display?
Yes overlay is always correct, only the widget is incorrect
- Is the mouse-over temperature in the lower right correct, both for indoors and outdoors temperatures?
Yes
- Is there an offset, or is it wrong by a factor, for example does it always show 10° too much or 1.5x more than it should be or is it a constant wrong value? Example values are probably helpful.
Let me get back to you on this one
- Does this happen when using either Celsius and Fahrenheit?
I only know Fahrenheit, so that's where I've observed the issue
- Do you play on only one map, two or more?
Only one
What do you mean by another map? One game with two settlements, or two different games?
I only asked, because as a person who loves and usually uses over 350 mods, I do like to see where I can trim down at times. But based on your notes of differences, and a trail vanilla game load in compare, I agree this mod is better still.
So its here to stay for me!
I was ignorant of information and stupid