Sid Meier's Civilization V

Sid Meier's Civilization V

Forum of Rome
40 kommentarer
Venusaisha 31. mai 2015 kl. 0.42 
alot awesome wonders 8)
CommieDog 13. sep. 2014 kl. 18.27 
Cool idea for a wonder, but ruined by being way overpowered.
PROMETHEUS 26. aug. 2014 kl. 6.05 
Or perhaps better just rename it to Imperial Forums
PROMETHEUS 25. aug. 2014 kl. 16.11 
would be good if it was only for Rome .
regalmanemperor  [skaper] 4. aug. 2014 kl. 10.40 
and paste that in the building.xml file
regalmanemperor  [skaper] 4. aug. 2014 kl. 10.40 
you can do that yourself, It's pretty easy actually

here's an example:

<Civilization_BuildingClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_AUSTRIA</CivilizationType>
<BuildingClassType>BUILDINGCLASS_FORUM</BuildingClassType>
<BuildingType/>
</Row>
<Row>
<CivilizationType>CIVILIZATION_EGYPT</CivilizationType>
<BuildingClassType>BUILDINGCLASS_FORUM</BuildingClassType>
<BuildingType/>
</Row>
<Row>
<CivilizationType>CIVILIZATION_INDIA</CivilizationType>
<BuildingClassType>BUILDINGCLASS_FORUM</BuildingClassType>
<BuildingType/>
</Row>
</Civilization_BuildingClassOverrides>

so what this does is it prevents Austria, Egypt and India from building the Forum of Rome. You need to add the names of all other civs except Rome so that all the others except Rome can't build it.
vingoeweb 4. aug. 2014 kl. 8.25 
could you possibly make this rome-only?
DemonDino 19. juli 2014 kl. 17.56 
wow...
someone beat rome to making the center of rome
alvarobuenogarcia1234 10. juli 2014 kl. 3.07 
This wonder costs the same production than the Oracule, but Oracule only give a free policy while this wonder gives much more bonifications
regalmanemperor  [skaper] 9. feb. 2014 kl. 11.22 
yes, after 45 turns are over, it will reappear
DarkKnight 9. feb. 2014 kl. 4.46 
Hi. I am wondering-if another leader asks me if they can buy the luxury for 45 turns, can I sell it? Will it reappear once the export period is over?
•cC• Chen, Honkifex Maximus 24. jan. 2014 kl. 17.13 
I think this wonder is a bit overpowered, personally.
regalmanemperor  [skaper] 19. jan. 2014 kl. 18.47 
yeah, will do
QuesoNova 19. jan. 2014 kl. 18.45 
make the baths of trajan
regalmanemperor  [skaper] 14. jan. 2014 kl. 8.49 
no, it gives at trade route, so if you delete that line in the xml, then it will work
Civitar 14. jan. 2014 kl. 8.44 
Does this work with Gods & Kings?
Nicecream 6. jan. 2014 kl. 15.41 
thank you, i was a little confused
Cresto127 4. jan. 2014 kl. 15.52 
@Havoc What if you get one statue resource for each conquered city? It'd make more sense to use them as a BNW culture artifact but that would require messing with the overall slots for artifacts as well. Cool mod though, if a bit overpowered.
regalmanemperor  [skaper] 3. jan. 2014 kl. 14.21 
i updated it
though its before this catched popularity, a line in the xml caused cities to disappear after building this, though its fixed now
Nicecream 3. jan. 2014 kl. 12.47 
what do you mean "cities no longer disapear" i dont remember any of my cities just vanishing
BPIDUHN 2. jan. 2014 kl. 8.30 
Looks good
MONKEY_KILLER45 1. jan. 2014 kl. 17.08 
great play:KSmiley:
WinterKnami 31. des. 2013 kl. 17.18 
Thnak you.
megalomania 31. des. 2013 kl. 9.09 
Yeah I can live with that Havoc - commissioning is an aspect that didn't spring to mind and a very good point as well. So ignore my point regalmanemperor - as you say, olive oil is too generic so why not commiissioned statues indeed : D Nice work.
regalmanemperor  [skaper] 31. des. 2013 kl. 8.04 
@The Greco Roman world was famous for its statues. I originally thought olive oil, but that seemed to generic.
Havoc 31. des. 2013 kl. 5.34 
@Megalomania Maybe the Forum allows the people to trade statues they commissioned themselves or looted on their glorious campaigns against the 'uncivilised world' ;)
h.rivet 31. des. 2013 kl. 3.37 
Thanks for the mod
megalomania 31. des. 2013 kl. 2.19 
Why does it give Roman statues? most Roman statues were either looted from Greece or Hellenized Asia Minor etc, or if they did originate from Rome - were odds on, carved by Greek artisans. Just thought something else would have been more suitable, such as a political benefit, seeing as the Forum Romanum was the political and judicial seat. I'm not trying to be picky - its a nice addition : ).
nathan_Oak 30. des. 2013 kl. 23.34 
So it is like the Oracle compinded with the indonesia UA and a trade route... Over powered much?
Grathocke 29. des. 2013 kl. 16.04 
never mind. I saw your update comment in the other Wonders as well,
Grathocke 29. des. 2013 kl. 15.46 
thank you! did tou apply the fix to your other Wonders as well? They are quite creative and different than any others I've seen.
regalmanemperor  [skaper] 28. des. 2013 kl. 14.09 
updated
city doesnt disappear anymore
hectorgachetopata 28. des. 2013 kl. 6.08 
It´s great, my city invisible
Grathocke 28. des. 2013 kl. 5.24 
I see. no, it was built normally. It must be something with my other mods since I seem to be the only one with the problem.
regalmanemperor  [skaper] 27. des. 2013 kl. 13.02 
@Grathocke
Also meant that if the wonder is built in only 1 turn
Grathocke 27. des. 2013 kl. 10.24 
it isn't built on the first turn of the game, if that is what you mean. I guess I'll have to look into it and see if something else is interfering in some way.
regalmanemperor  [skaper] 27. des. 2013 kl. 7.45 
@nothing in the xml does that, its all BNW format, this happens with most modded wonders, if they are built on the first turn. Same thing also happens with me but always on the first turn
Grathocke 27. des. 2013 kl. 5.55 
it disappeared right away. I tried reloading and that makes no difference. Also, just now built Persepolis and the Chinese one (forgot the name). Same thing happened as soon as they were built too. I had this problem once before with a mod that changed The Great Wall. When I asked about it I was told the mod was no longer supported and no one had a fix for it at the time.
regalmanemperor  [skaper] 26. des. 2013 kl. 18.38 
@Grathocke, was it the first turn?
Grathocke 26. des. 2013 kl. 14.50 
built the Forum and my city became invisible. It was stilll clickable, but the city itself disappeared from the map.