RimWorld

RimWorld

Vanilla Expanded Framework
4.792 kommentarer
Quilava For 45 minutter siden 
After recent update, the language for exosuit tab become broken, it look like Alien word, but still readable, hope you can patch it up
Joof For 10 timer siden 
Any reason that VEF.Apparels.CompShieldBubble:CompTick seems to have such a high performance impact?
Luxordz For 12 timer siden 
So I could be mistaken as to exactly what's up but vfecore.pawn_drawtracker_patch:postfix does about 1300 calls per frame when holding right click (harmony patches section of performance analyser) and this is with absolutely nothing else enabled, with 200 mods this goes up a bit and seems to chunk about 60 fps off while holding rmb, I'm not sure what else to look at if it's not this. Any info that could help with this?
Vulkandrache 25. aug. kl. 12:21 
How is 19 pawns a significant number in the lategame?
Pimp Internationalu' 25. aug. kl. 12:17 
how does it make sense for a late game royalty "protecting aristocrats" quest to get the royal, 11 court allies AND 7 cataphracts to host? who would sacrifice their last 2 tps to get 12 honour? :D
Unit-01 23. aug. kl. 14:20 
Is there a place where I could make a suggestion for another mod? I think i got a great one i just dont know how to mod. Yall might be able to do something wiht it though.
Sarg Bjornson  [ophavsmand] 23. aug. kl. 13:28 
@Clairelenia: No
BRSaura 23. aug. kl. 10:55 
Why is MVCF.VerbManager:Tick hogging so much perfomance in WorldTick
Clairelenia 23. aug. kl. 7:35 
Hey Guys ... do you also get from time to time freezes and then the game hangs up? Many people said it could have to do with VFE :( it happens often when i click on pawns/plants or storage containers
ShadowDW 22. aug. kl. 8:34 
First, I work very long hours and do not have time for the "go here, do this, go there, do that" stuff; I just want to be able to play the game. All I know is something broke, I went to see if the community could help and I got crickets. So doing what I really didn't want to do, I looked through things to see if I could just spot something, hoping I could get some help, response, or at least pointed in a proper direction. I enjoy Rimworld and I really enjoy all the mod work you guys do; it makes the game 1,000% better so I sincerely do appreciate everything. Also, I am not placing blame on anyone, I am merely just trying to figure out what happened and bring it to attention.
ShadowDW 22. aug. kl. 8:34 
Here is the issue: ( Original Post Here, With Images and Mod List : There is some kind of weird RGB thing happening around the border of the game but does not seem to be affecting the general terrain of the playable map. Also, ALL pawns are invisible and not showing anything on them (i.e. weapons, hair, clothes/armor, etc.) The entire graphic is missing, to include from their profile windows at the top of the screen.

I only post this here because in looking at the error screen (this is the aforementioned thing I really didn't want to have to do ..), I ran across this one that said "Error in static constructor of VEF.HarmonyPatches..." and that it threw an exception.
Error Screen [imgur.com]
freackyfreac 20. aug. kl. 16:34 
so i added kraltech to my game with the framework.but the faction joined the game hostile -100. with natural standing of 0. they offered peace talks with an outcome of +68 wich didnt change in the faction tab. sending gifts does nothing and even seting the relation via dev mode doesnt work. any idea what the issue could be?
Carlton BEaEnkEs, no E 18. aug. kl. 18:28 
@Alu I know, just was concerned it would get taken down via shenanigans
Alu 17. aug. kl. 10:24 
@carlton the dmca was fake to start with
No info was filed out and it was sent to several thousand mods
Official| TheWhiteHattedGamer 17. aug. kl. 8:36 
On closer inspection, it just does this even when its vanilla factions, if i have a fresh save with it and have nothing more added then it works, but then if i add even a SINGLE faction with the mod options then it completely breaks everything
Official| TheWhiteHattedGamer 17. aug. kl. 8:30 
I'm getting a bug where adding new factions to my save causes the faction tab to show absolutely nothing and the factions added not showing up anywhere on the map

After some digging around, i discovered that this is the mod that lets you add factions to existing saves
Sarg Bjornson  [ophavsmand] 14. aug. kl. 7:40 
Seems so
Carlton BEaEnkEs, no E 14. aug. kl. 1:05 
Is the dmca lifted? Is VEF safe?
Tremeschinion 12. aug. kl. 9:23 
an issue probably related to Vanilla Vehicles Expanded, when you sell/gift prisoners to settlements, they dont leave your caravan and you can keep trading for goodwill and silver.
https://medal.tv/games/rimworld/clips/kSBEUhUJbi1CAUvFp?invite=cr-MSxYZGgsMzA2NTg5MDkx
considerably modded run. it could be Imprisonment on the Go or Prisoner Hitching causing trouble (you can see the "1" and "Joins as Slave/Colonist" text overlapping), those are the only 2 mods that could be interfering with something, though i havent done any testing myself just yet
PanicOregon281 12. aug. kl. 7:23 
i know it's not yours,the mod that it comes from hasn't changed in months even before the v1.6 release.
Only this mod changed, and it's resulting in that error. this is only a single error out of an entire list of errors like that across several mods of mine on v1.5 since v1.6 released.
Something with VEF is causing errors across several of my mods on v1.5 now that use VEF as a dependency.
Sarg Bjornson  [ophavsmand] 12. aug. kl. 0:28 
Cov_Carbine isn't ours
PanicOregon281 11. aug. kl. 18:14 
idk what someone did but i'm now getting these errors through out my mods for Rimworld v1.5 ...
"Config error in Cov_Carbine: has components but it's thingClass is not a ThingWithComps"
I also checked, the mod that is being broken hasn't changed, this mod has. I would like for not all my mods to be throwing these errors.
Sarg Bjornson  [ophavsmand] 11. aug. kl. 0:41 
@Everyone: yeah, we know about the DMCA debacle, please don't spam here. Also, those posting comments in other languages, just stop.
Alu 10. aug. kl. 22:34 
@mrbob
its a requirement for dmcas to be easy to access
Companies get angry if tehy cant dmca you on a dime
Highwayman 10. aug. kl. 22:32 
They say it’s a targeted attack against many modding communities by some idiots with nothing else to do. Heard that Hearts of Iron is also getting hit with the same thing. hope you guys will be able to get this shit resolved.
雨宮 はるか 10. aug. kl. 19:38 
Some troublemakers are DMCA-ing across the whole workshop. Hope Valve fix it asap.
LarsSvengard 10. aug. kl. 18:10 
Some fool has DMCA'd a lotta mods across the workshop! Punishment for them is imminent!
Mechonyo 10. aug. kl. 16:01 
Can we still use the mod while this (Falsely) DMCA subjects is being dealt with?

Hope that it will be solved without much headache for you guys.
Duck Dodges 10. aug. kl. 16:00 
Its currently happening on numerous popular mods across multiple workshop heavy games. Has happened before on other games as well... usually Steam just removes the DMCA after reviewing it.
thenightgaunt 10. aug. kl. 14:50 
@Oskar Potocki. That really sucks. I'm sorry you are having to deal with all that.
Oskar Potocki  [ophavsmand] 10. aug. kl. 12:40 
Some troll filed DMCA claims on everything it seems.
Highwayman 10. aug. kl. 12:29 
oh great, even VEF has a DMCA request. This is happening to a lot of popular mods, I’ve heard.
Alu 10. aug. kl. 12:16 
Dmca abuse
Nothing more
Bloop 10. aug. kl. 12:07 
Wtf, who filed a dmca claim against this?
Nacht 9. aug. kl. 8:04 
hey guys! Im playing multiplayer with my friends, and with VEF we are getting errors each 5-10m. In the console I found this: "Mod Vanilla Expanded Framework uses an older API version (mod: 0.3, current: 0.5)"
How can i fix this?
2974356490 9. aug. kl. 5:51 
Causes InvalidProgramException when patching Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1. Likely due to method signature change in Sandy's RPG Inventory. Please update the Harmony patch or add version check.
KKCG 8. aug. kl. 20:29 
get a same bug with RPG Style Inventory Revamped
alijons 8. aug. kl. 12:57 
Hello! The RPG Style Inventory Revamped updated today and it seems it became incompatible with VEF in some manner. This isn't exactly a bug, and I am not even sure if you handle such things, although I know there are some patches for other mods in the files. Either way, I figured it's an information and not something bug-report-worthy.
Poncho 7. aug. kl. 22:48 
For the mods processor framework, will there ever be a "do until x" option?
shramble 6. aug. kl. 9:29 
Can i add this midgame and generate more factions to fight?
StockSounds 5. aug. kl. 18:19 
Is there anything in here that can be used to make apparel prevent a thought? I want to make a raincoat that prevents pawns from getting negative thoughts from wetness.
Sarg Bjornson  [ophavsmand] 5. aug. kl. 8:07 
*to
Sarg Bjornson  [ophavsmand] 5. aug. kl. 8:07 
As far as I know, we don't have any code here related the children
laurent.mialon 5. aug. kl. 3:17 
never mind it went to 0% sleep and started sleeping : not used to rimworld babies ; can t they sleep before they hit the 0% point ?
laurent.mialon 5. aug. kl. 3:15 
hello there were reports a few months ago about the framework preventing babies from sleeping : is it still the case ? getting apparently that issue
Oskar Potocki  [ophavsmand] 4. aug. kl. 0:27 
That’ll be a no and a no, sorry.
Ronin 3. aug. kl. 17:29 
Is there a way to choose the location of a newly spawned faction in an on-going game? And is there an option to spawn a second instance of the same faction (but different e.g having two separate Civil Outlander Union factions) or can that only be chosen at the start of the game? Thanks
Sarg Bjornson  [ophavsmand] 3. aug. kl. 14:10 
There are four lights
[PR] HavenOnline 3. aug. kl. 13:56 
There are no bugs.
Pleh 3. aug. kl. 10:58 
Do you have a favourite bug?