Portal 2
Hard Logic
28 bình luận
Toon83 31 Thg07, 2024 @ 1:16pm 
Something different for a change, easier than expected. Nice map!
vallibus 29 Thg06, 2020 @ 1:01pm 
Yowza! Now that was a trip. A bit complicated for me, but I managed to open the exit anyway.
mr. Out 17 Thg12, 2019 @ 11:26am 
yes, god idea
jandlml 1 Thg05, 2019 @ 10:10pm 
tricky and fun
PortalGeek2 12 Thg12, 2015 @ 11:29am 
At first I was like "how am I supposed to get down there". Then I figured it out, and I thought it would be harder but it turned out really easy. LOL
mood3rd 19 Thg07, 2014 @ 9:01am 
your welcome
& good luck on mine. it is one of my hardest ones.
but I put signage & light strips show you the order, exept the last one.
stormsend  [tác giả] 18 Thg07, 2014 @ 4:38pm 
Thank you my friend. I've had mixed reviews on this one. Glad you liked it. I'm working on your glass glitch 2. Made some progress but I still don't have an exit strategy yet.
mood3rd 18 Thg07, 2014 @ 4:03pm 
a fun laser puzzle. (normaly hate them)
not as complex as it 1st appeared.
as long as you take 1 objective at a time.
did not see the connection to the angled panel, that brings us the cube.
but as it turned out, the clear objectives, made it happen :)
well constructed / logical.
thumbs up
stormsend  [tác giả] 18 Thg05, 2014 @ 1:04pm 
I wasn't pleased with the looks of all those antlines but signs would have been worse. Thanks for playing.
OfNothingEverything 18 Thg05, 2014 @ 11:47am 
Only thing I did not like is that is difficult to follow what you're supposed to do, with the antlines and all the lasers. But when you figure it out it is quite fun. Liked.
daloboy 5 Thg02, 2014 @ 5:20pm 
A nice remote cube transportation party! Was fun!
dire.fcs 27 Thg01, 2014 @ 7:25am 
Very good (hard) executing puzzle! Nice ending!
stormsend  [tác giả] 20 Thg01, 2014 @ 12:39pm 
I cannot slow you down. I watch your videos and my mouth is hanging open. You amaze me. Same with the Time Out run. Thank you.
GraveNoX 20 Thg01, 2014 @ 6:23am 
This was mindblowing, my run here: http://youtu.be/1-UOQx5bS2c
SkyRoots 19 Thg01, 2014 @ 4:26pm 
Good puzzle. Fun and logical.
However, I had the same "problem" as Innocentive: I don't know where the third cube came from. But, I did know exaclly what to do with it once it appeared.
stormsend  [tác giả] 29 Thg12, 2013 @ 5:29am 
@Prototype Thanks for the video. You were spot on. btw Hard refers to hardware as opposed to software. Kind of a stretch but it's what I was thinking and some will find this map hard also.
Prototype 28 Thg12, 2013 @ 7:53pm 
My blindrun: Hard Logic Fairly straightforward, although I wonder whether all the recievers/lasers are required for the puzzle.
LPChip 22 Thg12, 2013 @ 7:03am 
Played the map. Not a bad one, but I expected it to be harder. I did sort of ran around trying everything, but more in: I have to do this, what is the result? ah, now Ihave to do this, whats the result? ah. Now I need this to happen, how do I do that? It seems that is the most efficient way to beat this chamber.

For me the hardest part was the fact that you have signage and I was looking where all the items were. With laser going to laser, that just makes it tedious instead of fun. I don't know if you have BEEMOD, but you can use AND gates with no visible item as a guideline to route your antlines and there's an antline magnet item which you can use to make antlines not go through a tile. I'm pretty sure this would make your chamber much easier to follow.
stormsend  [tác giả] 22 Thg12, 2013 @ 1:33am 
Wow!
daloboy 21 Thg12, 2013 @ 10:59pm 
Hi stormsend! Still working on it !
Innocentive 21 Thg12, 2013 @ 1:04am 
Good map! I was a bit surprised when all of a sudden I had three cubes and didn't know where the third one had come from. But it made sense to have three cubes because I didn't know how to exit with only two ... I think it's impossible.
stormsend  [tác giả] 14 Thg12, 2013 @ 3:43am 
Very good. Thanks for playing. Have really enjoyed your maps. Make some more when you can.
Donderbus 14 Thg12, 2013 @ 3:06am 
Very nice stormsend! is this how the final step has to look like? Thanks for mapping!
stormsend  [tác giả] 10 Thg12, 2013 @ 1:31pm 
Thanks guys
Đr[]p 10 Thg12, 2013 @ 11:25am 
Good map, took me 10 minutes to solve.
Aardvark00 10 Thg12, 2013 @ 6:16am 
Great idea for a map, took me about 20 minutes I think. It turned out not to be quite as complicated as it looked because I suddenly found I'd done it! Had a lot of fun with this. Cheers.
stormsend  [tác giả] 7 Thg12, 2013 @ 3:50pm 
I appreciate that. Thanks.
Jade BGE 7 Thg12, 2013 @ 8:52am 
Great map stormsend! I admire all those connections you wired to work perfectly. It worked really well. Thanks for the fun!