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well if we talk about errors in log - now with my 500+ modlist i have a bunch of them on game start, most of them as i can understand - not a big mess at all and will not break the game (well, maybe one of them but im not got to that lategame where it can see it) And the ones that bother me, that happens in game exactly. For now its that "job driver".
SM forked by a good modder as for me, cos he made interesting updates - https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/3566334235
I dont like what "memegoddes" makes but its up to you and others.
And speaking about logs - just you wait...
This is none of my business anyway. I only said what needed to be said. I've played a lot with lots of mods and this one, in particular, is just a nightmare when used with other mods.
Similar to Vanilla expanded framework and anything related to it. You can't just dump mods on top of mods and expect the game to run without consequences. You need to get a curated modlist or suffer the consequences.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3513718710
and played the whole spaceship campaign without any blocker-level issues. It's like 100 hours or so. There were some issues at first, but they fizzled out overtime (assuming it was just some 1.5 to 1.6 transition problems), and definitely nothing among that would make the game unplayable. I understand that YOU people have problems, but it's hard for me to relate, so I ask you to make it as relatable as possible so I have something to start with. I can only ask an apology if my phrasing or lack of understanding agitates you.
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/3566334235
Am I right to assume that you've found the source of your issues?
Any thoughts? That would be a common sense, ya know?
can you clarify what exactly this mod and smart med cant handle with each other?
Not a solution for me.
Yes exactly the same error as i remember. And something else.
But you just touched a thing that i had in my mind but it wasn't quite polite to say it right away - this mod needs total rewrite.
Your best bet? Don't use it. Get cleansweepers and micro some stuff, or disable all other mods to just use this.
You choose.
It's like stacking a car in a car in a car and keeping the same 4 wheels all the time. It will just not go.
Which mod? This one?!
Sometimes you even need to export the save, config files and modlist.
If that were to ever be needed, use Mediafire for it. Not paid for this but it works well.
But if Avil just don't want to waste his time - ok, im fine with this and absolutely understand him. He can just say it clearly - no problems at all. No complaints. No jokes!
But then don't give to user all these arrogant, haughty questions and phrases.
Now:
Enable dev mode in options
Click on red error
Copy red error, paste it on discussion post
Upload logs (green button)
Paste in on post
Send post. That's how you do a proper report.
ALSO- not a s single try to insult or rud you!
So if you need any HELP from me to figure out this - I'll be happy to help. I'm extremely interested in this because my gaming experience depends on it.
But later. I already made some invest - but all on that PC. Is this clear?
And last - seriously i don't understand those who drop there creations in face of users and tell them - deal with it or roll over - no one cares about your mod incompatibility, no one cares about your problems - my mod is flawless and perfect - just like myself.
English is not my native language and maybe there can be some misunderstanding or wrong explanation or translator not putted all of my text. I told that i played this mod first i found, was existed - but after sometime unsubbed for better times thinking that those errors will be fixed in future, also keeping in mind that this some sort of incompatible with PUaH. It was 3 or 4 months ago. Now i gave it another chance - and again same problems with freezing pawns and errors in log about job and hauling. So what can be better - to check this things by dev himself or listening to explanations? I understand that its a popular mod - 800k sub-ers!
He is having sort order issues and barking at you. It pissed me off man c'mon.
You are just giving this great mod FREE, for being treated like that? I already tagged this in my blacklist, as for how incompatible it is.
And author, you might wanna look into that?
Just placing an incompability tag with those might be the fix for now.
He is barking at you "please, please look at me, i am incompetent enough to sort my modlist and must rely on accussing some mod author because (Xenophobic comment), I don't know how RimWorld works! Please! Fix an issue that originates from my end!, IT'S YOUR FAULT!
*bark*"
Ahahaha - what a nice example of that western soybean misareble person.
Some comments before you just shited in face of this guy (and there where other before him) who now barks at me(perfect example of soyboy mentality), lol and now YOU tell me that im vocal and aggressive?
Already investigated it like may others. And telling - can you look yourself because you are a creator of this mod. Is there any incompatibly coming from your mod? Is this such a big deal? To look at this three mods in house with your eyes - or better to show your arrogant, inflated ego?
Whats the point of putting mod on workshop and then when ppl many times tell you - there is a problem - trying to insult them?
P\S. I'll pretend I didn't saw this infantile soyboy crap below.
At least do a discussion the proper way, post the red error and the Hugslib Logs.
If there was one guy who came and told - hold up ppl i will deal with this shit - and made a mod that contains everything that do CS, PUaH and HaH (and some others) - that would be GENIUS!
Bur right now i have a bunch of errors happens time to time, like job error to fill the stove with log and other hauling things when pawn ignores his jobs or just freezes one place. So i really interested in compatibility of all this mods.