Surviving Mars

Surviving Mars

Construction Show Dome Passage Line
52 comentarios
ChoGGi  [autor] 6 SEP 2024 a las 19:02 
v1.9
Log spam from certain buildings.
ChoGGi  [autor] 7 JUL 2024 a las 12:32 
v1.8
Shows lines for placed construction sites (thanks 1647407137).
ChoGGi  [autor] 8 JUN 2024 a las 19:06 
I think it should just work? I'll have to take a look.
1647407137 7 JUN 2024 a las 23:27 
Thank you for your reply

In my game, when one dome has been built and the other has not yet been built, lines can be displayed, but when both domes have not been built, lines will not be displayed.
This may be an option issue in the mod of my game, but I don't know how to change this option.
It seems that the paradox mod manager in the game cannot change any mod options

ChoGGi  [autor] 5 JUN 2024 a las 18:09 
I take it you didn't look at the screenshots?
1647407137 5 JUN 2024 a las 8:17 
I hope that the lines can be displayed when placing two blueprints of the dome that have not yet started construction, in order to better plan the position of the dome
ChoGGi  [autor] 22 DIC 2021 a las 17:21 
Should be good now.
toverux 22 DIC 2021 a las 12:53 
Hi!
This comes up repeateadly in the logs:

[LUA ERROR] l_GetEnumFlags:
CommonLua/Classes/cobject.lua(333): method GetVisible
PackedMods/1428027914/Code/Script.lua(202): upvalue UpdateVisibleHide
PackedMods/1428027914/Code/Script.lua(253): upvalue UpdateMarkers
PackedMods/1428027914/Code/Script.lua(326): method UpdateCursor
Mars/Lua/Construction/Construction.lua(312): field ?
CommonLua/X/XDesktop.lua(314): <>
CommonLua/Core/terminal.lua(24): <>
ChoGGi  [autor] 5 SEP 2020 a las 20:23 
Updated (pausing while placing helps as well).

I could only test on a 140 dome map, but it's improved.
Talos 5 SEP 2020 a las 7:13 
Unfortunately I found this mod made my construction mode unresponsive, if you have a map with a lot of domes ( ~180 domes, ~3000 buildings, ~9000 colonists), however I imagine that's entirely expected given the amount of domes. Thank you for the effort anyway.
ChoGGi  [autor] 15 ABR 2020 a las 8:22 
Updated to work with both my extend mod and Longer Passages Tech
ChoGGi  [autor] 14 ABR 2020 a las 22:08 
Hmmm, dunno I'll have to take a look.
Selmephren 14 ABR 2020 a las 17:48 
So this doesn't show the new length of the passage from your other mod Construction Extend Length when using both together?
dabeek 12 AGO 2019 a las 7:23 
Understood.
ChoGGi  [autor] 11 AGO 2019 a las 10:26 
Nope
dabeek 11 AGO 2019 a las 10:05 
Is this compatible with mods that increase the limit of passage length?
ChoGGi  [autor] 19 MAY 2019 a las 2:01 
Could you post a screenshot? It looks updated to me.
El Presidente 19 MAY 2019 a las 1:41 
Please update this mod. I can not play my save game because of missing mods. The game says this one is incompatable with the latest version of the game.
ChoGGi  [autor] 21 NOV 2018 a las 16:29 
v0.7
Thought I got all the marker objects, guess not.
Lone Wolf 29 OCT 2018 a las 12:50 
Ok thank you.
ChoGGi  [autor] 29 OCT 2018 a las 1:10 
v0.6
Mod left marker objects in game, so you'd get some console spam if you removed it from a save.
Wouldn't cause problems, just the spam.
ChoGGi  [autor] 28 OCT 2018 a las 19:02 
v0.5
Hex marks are coloured green to make them distinct from dome marks.
Raised the height of my marks just above dome marks.
Marks are updated when you rotate a dome.
Marks show up on construction sites.
Since you can rebuild ruins, it'll also mark them as well (if it's a horrid notion to you then I can add a ModConfig option)...
ChoGGi  [autor] 21 AGO 2018 a las 14:51 
Your welcome
Puppet Master 15 AGO 2018 a las 19:15 
Thank you for updating! :D
Lone Wolf 13 AGO 2018 a las 10:04 
ok very good. Thank you.
ChoGGi  [autor] 12 AGO 2018 a las 15:42 
I'm updating ECM first, then the rest of my mods.
Willow Rivers 12 AGO 2018 a las 15:13 
Needs updating for latest patch please.
ChoGGi  [autor] 14 JUL 2018 a las 5:41 
and if you use ECM you can just hit Shift-F1 for a hex grid.
ChoGGi  [autor] 14 JUL 2018 a las 5:40 
I know what you mean, but like I said...
BLÀde 14 JUL 2018 a las 5:39 
something like this
https://i.imgur.com/82U9jvI.jpg
ChoGGi  [autor] 14 JUL 2018 a las 5:38 
I'd rather try and get a fake passage to show up instead (if I'm going to go through all that trouble).
BLÀde 14 JUL 2018 a las 5:31 
no instead of the white line the hexes light up where that line would be.
ChoGGi  [autor] 14 JUL 2018 a las 5:18 
You want to see the hex grids around the domes?
BLÀde 14 JUL 2018 a las 0:02 
is it possible to make the whole hex line light up from the start of the dome to the next dome instead of seeing an actual arrow? like make it blue like in the 1st screenshot
ChoGGi  [autor] 12 JUL 2018 a las 13:23 
v0.3
Added hex markers instead of just an arrow.
Uses shape data instead of spot names to place markers.
Hate Bear 10 JUL 2018 a las 12:30 
Great idea.
ChoGGi  [autor] 8 JUL 2018 a las 14:31 
Thanks
Lone Wolf 8 JUL 2018 a las 14:31 
I just used this to line up a second dome. This is a great mod, and it makes it a lot easier when construting a the passage. Nice work.
richdixon68 8 JUL 2018 a las 14:28 
Excellent mod, should be added to the base game. Makes a real sensible difference.
ChoGGi  [autor] 5 JUL 2018 a las 20:20 
You can use ECM (Menu>ECM>Buildings>Unlimited connection lengths), there's also at least one mod on the workshop that just changes the length.
Danny 5 JUL 2018 a las 20:11 
Is there a mod to make passages longer? I want my domes farther apart
ChoGGi  [autor] 5 JUL 2018 a las 0:25 
thanks
voice of enigma 4 JUL 2018 a las 23:19 
great mod
ChoGGi  [autor] 3 JUL 2018 a las 17:14 
v0.2
Slightly faster for large amounts of domes.
Ignores dome ruins.
ChoGGi  [autor] 2 JUL 2018 a las 10:19 
Added a mention for that.
BLÀde 2 JUL 2018 a las 10:17 
the arrows keep pointing to spots that are occupied where a building is there where you couldnt build a tunnel. they aren't pointing to empty spaces.
SkiRich 2 JUL 2018 a las 7:23 
Another handy mod. Very nice.
Lone Wolf 1 JUL 2018 a las 14:31 
Ok thank you very much.
ChoGGi  [autor] 1 JUL 2018 a las 10:24 
passages/pipes/cables are all max 20 hex.
Lone Wolf 1 JUL 2018 a las 9:51 
What is the max amount of Hex distance from dome to dome? I have only done a couple of short one's.