RimWorld

RimWorld

Star Wars Rancor Species V0.1 B18
19 Comments
posthum 20 Apr @ 4:29am 
Oh what have you done, it's all coming back D:
dae 20 Apr @ 12:35am 
in honor of posthum, update for 1.5?
saximaphone 28 Apr, 2022 @ 10:44pm 
The sprite looks hella cool. Maybe I'll put on a list to adopt.
posthum 26 Sep, 2021 @ 8:41am 
I'll be back next year
EchoBlue 22 Sep, 2021 @ 3:48pm 
this dude tried for 3 years to convince a dead man to update it
posthum 2 Aug, 2021 @ 10:22am 
Update for 1.3? ... no?
posthum 9 Mar, 2019 @ 7:01am 
Update for 1.0? :o
posthum 18 Sep, 2018 @ 10:29am 
Update for B19?
Sir Luis 4 Jun, 2018 @ 9:26pm 
rancors
Deon ☣ 19 May, 2018 @ 3:47am 
The main issue is legs. They go against the overall game style. Otherwise it looks great.
GIGA FAT 25 Mar, 2018 @ 2:37pm 
@Ltc. Frost not true i currently run 247 mods on my game, you must have some incompatabilities
Ltc. Frost 25 Mar, 2018 @ 1:52pm 
Can you do a combination mod with all the creature in one mod because Rimwold has a max of 210 mods that can run at once without crashing
gasses888 20 Mar, 2018 @ 11:22am 
Where is the herd of Nerfs?
Silent Service 18 Mar, 2018 @ 2:31am 
looks great so far ° ,, °
d_valroth 17 Mar, 2018 @ 2:47pm 
...legs? ;)

Time to go Nightsister on those raiders I guess.
beasstmann  [author] 17 Mar, 2018 @ 1:47pm 
thx @ angry wizard
and yes, i plan on adding more info and tweaking the xml's a bit more.
ANIKI 17 Mar, 2018 @ 1:29pm 
The artwork quality looks very good, but I do suggest adding more info as to how they are integrated in the game :) such as what biomes they would spawn in, if they automatically appear as hostiles, their general power level...
beasstmann  [author] 17 Mar, 2018 @ 12:53pm 
rancor animals
Emperor Arcturus Mengsk 17 Mar, 2018 @ 12:22pm 
so this enables playing as Rancors? or does it enable Rancor raiders?