RimWorld

RimWorld

Star Wars Rancor Species V0.1 B18
19 kommenttia
posthum 20.4. klo 4.29 
Oh what have you done, it's all coming back D:
dae 20.4. klo 0.35 
in honor of posthum, update for 1.5?
saximaphone 28.4.2022 klo 22.44 
The sprite looks hella cool. Maybe I'll put on a list to adopt.
posthum 26.9.2021 klo 8.41 
I'll be back next year
EchoBlue 22.9.2021 klo 15.48 
this dude tried for 3 years to convince a dead man to update it
posthum 2.8.2021 klo 10.22 
Update for 1.3? ... no?
posthum 9.3.2019 klo 7.01 
Update for 1.0? :o
posthum 18.9.2018 klo 10.29 
Update for B19?
Sir Luis 4.6.2018 klo 21.26 
rancors
Deon ☣ 19.5.2018 klo 3.47 
The main issue is legs. They go against the overall game style. Otherwise it looks great.
GIGA FAT 25.3.2018 klo 14.37 
@Ltc. Frost not true i currently run 247 mods on my game, you must have some incompatabilities
Ltc. Frost 25.3.2018 klo 13.52 
Can you do a combination mod with all the creature in one mod because Rimwold has a max of 210 mods that can run at once without crashing
gasses888 20.3.2018 klo 11.22 
Where is the herd of Nerfs?
Silent Service 18.3.2018 klo 2.31 
looks great so far ° ,, °
d_valroth 17.3.2018 klo 14.47 
...legs? ;)

Time to go Nightsister on those raiders I guess.
beasstmann  [tekijä] 17.3.2018 klo 13.47 
thx @ angry wizard
and yes, i plan on adding more info and tweaking the xml's a bit more.
ANIKI 17.3.2018 klo 13.29 
The artwork quality looks very good, but I do suggest adding more info as to how they are integrated in the game :) such as what biomes they would spawn in, if they automatically appear as hostiles, their general power level...
beasstmann  [tekijä] 17.3.2018 klo 12.53 
rancor animals
Emperor Arcturus Mengsk 17.3.2018 klo 12.22 
so this enables playing as Rancors? or does it enable Rancor raiders?