RimWorld
Star Wars Rancor Species V0.1 B18
19 comentarios
posthum 20 ABR a las 4:29 
Oh what have you done, it's all coming back D:
dae<3allie 20 ABR a las 0:35 
in honor of posthum, update for 1.5?
saximaphone 28 ABR 2022 a las 22:44 
The sprite looks hella cool. Maybe I'll put on a list to adopt.
posthum 26 SEP 2021 a las 8:41 
I'll be back next year
EchoBlue 22 SEP 2021 a las 15:48 
this dude tried for 3 years to convince a dead man to update it
posthum 2 AGO 2021 a las 10:22 
Update for 1.3? ... no?
posthum 9 MAR 2019 a las 7:01 
Update for 1.0? :o
posthum 18 SEP 2018 a las 10:29 
Update for B19?
Sir Luis 4 JUN 2018 a las 21:26 
rancors
Deon ☣ 19 MAY 2018 a las 3:47 
The main issue is legs. They go against the overall game style. Otherwise it looks great.
GIGA FAT 25 MAR 2018 a las 14:37 
@Ltc. Frost not true i currently run 247 mods on my game, you must have some incompatabilities
Ltc. Frost 25 MAR 2018 a las 13:52 
Can you do a combination mod with all the creature in one mod because Rimwold has a max of 210 mods that can run at once without crashing
gasses888 20 MAR 2018 a las 11:22 
Where is the herd of Nerfs?
Silent Service 18 MAR 2018 a las 2:31 
looks great so far ° ,, °
d_valroth 17 MAR 2018 a las 14:47 
...legs? ;)

Time to go Nightsister on those raiders I guess.
beasstmann  [autor] 17 MAR 2018 a las 13:47 
thx @ angry wizard
and yes, i plan on adding more info and tweaking the xml's a bit more.
ANIKI 17 MAR 2018 a las 13:29 
The artwork quality looks very good, but I do suggest adding more info as to how they are integrated in the game :) such as what biomes they would spawn in, if they automatically appear as hostiles, their general power level...
beasstmann  [autor] 17 MAR 2018 a las 12:53 
rancor animals
Emperor Arcturus Mengsk 17 MAR 2018 a las 12:22 
so this enables playing as Rancors? or does it enable Rancor raiders?