RimWorld

RimWorld

Star Wars Rancor Species V0.1 B18
Počet komentářů: 19
posthum 20. dub. v 4.29 
Oh what have you done, it's all coming back D:
dae 20. dub. v 0.35 
in honor of posthum, update for 1.5?
saximaphone 28. dub. 2022 v 22.44 
The sprite looks hella cool. Maybe I'll put on a list to adopt.
posthum 26. zář. 2021 v 8.41 
I'll be back next year
EchoBlue 22. zář. 2021 v 15.48 
this dude tried for 3 years to convince a dead man to update it
posthum 2. srp. 2021 v 10.22 
Update for 1.3? ... no?
posthum 9. bře. 2019 v 7.01 
Update for 1.0? :o
posthum 18. zář. 2018 v 10.29 
Update for B19?
Sir Luis 4. čvn. 2018 v 21.26 
rancors
Deon ☣ 19. kvě. 2018 v 3.47 
The main issue is legs. They go against the overall game style. Otherwise it looks great.
GIGA FAT 25. bře. 2018 v 14.37 
@Ltc. Frost not true i currently run 247 mods on my game, you must have some incompatabilities
Ltc. Frost 25. bře. 2018 v 13.52 
Can you do a combination mod with all the creature in one mod because Rimwold has a max of 210 mods that can run at once without crashing
gasses888 20. bře. 2018 v 11.22 
Where is the herd of Nerfs?
Silent Service 18. bře. 2018 v 2.31 
looks great so far ° ,, °
d_valroth 17. bře. 2018 v 14.47 
...legs? ;)

Time to go Nightsister on those raiders I guess.
beasstmann  [autor] 17. bře. 2018 v 13.47 
thx @ angry wizard
and yes, i plan on adding more info and tweaking the xml's a bit more.
ANIKI 17. bře. 2018 v 13.29 
The artwork quality looks very good, but I do suggest adding more info as to how they are integrated in the game :) such as what biomes they would spawn in, if they automatically appear as hostiles, their general power level...
beasstmann  [autor] 17. bře. 2018 v 12.53 
rancor animals
Emperor Arcturus Mengsk 17. bře. 2018 v 12.22 
so this enables playing as Rancors? or does it enable Rancor raiders?