Space Engineers

Space Engineers

MART | Whip's Mouse Aimed Rotor Turret Script
A apresentar 21-30 de 36 entradas
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Atualização: 21 fev. 2018 às 8:33

Version 27
  • Changed how weapons are handled
  • Fixed bug where azimuth rotors used elevation mouse multiplier
  • Updated running symbol method

Atualização: 27 jan. 2018 às 10:23

Version 25
  • Made code fetch variables from custom data on each refresh cycle
  • Enabled controlSeatRelativeMouseControl by default so ppl stop asking for it XD
  • Changed name of cockpitRelativeMouseControl to controlSeatRelativeMouseControl to force this change to take effect

Atualização: 2 dez. 2017 às 14:00

Version 23
  • Added seperate pitch and yaw sensitivity settings
  • Added automatic turret stabilization feature :D

Atualização: 22 nov. 2017 às 18:48

Version 22
  • Code now triggers itself without a timer. No more timers are needed!

Atualização: 16 nov. 2017 às 21:07

Version 21
  • Added better debug output for rotors with no heads
  • Fixed custom data parsing

Atualização: 10 set. 2017 às 11:24

Version 19 (Minor)
  • Fixed issue where errors for additional elevations were not showing up until the user was controlling the turret

Atualização: 10 set. 2017 às 11:18

Version 19
  • Added rotor name to debug displays
  • Redesigned error output for better clarity

Atualização: 10 set. 2017 às 11:02

Version 18
  • Removed excess GrabBlocks() call within the initialization of the rotor turret class
  • Changed error messages to cater to those who don't read instructions

Atualização: 5 set. 2017 às 11:51

Version 17
  • Changed code to use class based turret sorting to improve performance
  • Added drill support

Atualização: 24 ago. 2017 às 15:15

Version 16
  • Added the modified group name to the error messages for better debugging