Space Engineers

Space Engineers

MART | Whip's Mouse Aimed Rotor Turret Script
Wyświetlanie 21-30 z 36 pozycji
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Aktualizacja: 21 lutego 2018 o godz. 8:33

Version 27
  • Changed how weapons are handled
  • Fixed bug where azimuth rotors used elevation mouse multiplier
  • Updated running symbol method

Aktualizacja: 27 stycznia 2018 o godz. 10:23

Version 25
  • Made code fetch variables from custom data on each refresh cycle
  • Enabled controlSeatRelativeMouseControl by default so ppl stop asking for it XD
  • Changed name of cockpitRelativeMouseControl to controlSeatRelativeMouseControl to force this change to take effect

Aktualizacja: 2 grudnia 2017 o godz. 14:00

Version 23
  • Added seperate pitch and yaw sensitivity settings
  • Added automatic turret stabilization feature :D

Aktualizacja: 22 listopada 2017 o godz. 18:48

Version 22
  • Code now triggers itself without a timer. No more timers are needed!

Aktualizacja: 16 listopada 2017 o godz. 21:07

Version 21
  • Added better debug output for rotors with no heads
  • Fixed custom data parsing

Aktualizacja: 10 września 2017 o godz. 11:24

Version 19 (Minor)
  • Fixed issue where errors for additional elevations were not showing up until the user was controlling the turret

Aktualizacja: 10 września 2017 o godz. 11:18

Version 19
  • Added rotor name to debug displays
  • Redesigned error output for better clarity

Aktualizacja: 10 września 2017 o godz. 11:02

Version 18
  • Removed excess GrabBlocks() call within the initialization of the rotor turret class
  • Changed error messages to cater to those who don't read instructions

Aktualizacja: 5 września 2017 o godz. 11:51

Version 17
  • Changed code to use class based turret sorting to improve performance
  • Added drill support

Aktualizacja: 24 sierpnia 2017 o godz. 15:15

Version 16
  • Added the modified group name to the error messages for better debugging