Space Engineers

Space Engineers

MART | Whip's Mouse Aimed Rotor Turret Script
36件中 21-30 を表示
< 1  2  3  4 >
更新: 2018年2月21日 @ 8時33分

Version 27
  • Changed how weapons are handled
  • Fixed bug where azimuth rotors used elevation mouse multiplier
  • Updated running symbol method

更新: 2018年1月27日 @ 10時23分

Version 25
  • Made code fetch variables from custom data on each refresh cycle
  • Enabled controlSeatRelativeMouseControl by default so ppl stop asking for it XD
  • Changed name of cockpitRelativeMouseControl to controlSeatRelativeMouseControl to force this change to take effect

更新: 2017年12月2日 @ 14時00分

Version 23
  • Added seperate pitch and yaw sensitivity settings
  • Added automatic turret stabilization feature :D

更新: 2017年11月22日 @ 18時48分

Version 22
  • Code now triggers itself without a timer. No more timers are needed!

更新: 2017年11月16日 @ 21時07分

Version 21
  • Added better debug output for rotors with no heads
  • Fixed custom data parsing

更新: 2017年9月10日 @ 11時24分

Version 19 (Minor)
  • Fixed issue where errors for additional elevations were not showing up until the user was controlling the turret

更新: 2017年9月10日 @ 11時18分

Version 19
  • Added rotor name to debug displays
  • Redesigned error output for better clarity

更新: 2017年9月10日 @ 11時02分

Version 18
  • Removed excess GrabBlocks() call within the initialization of the rotor turret class
  • Changed error messages to cater to those who don't read instructions

更新: 2017年9月5日 @ 11時51分

Version 17
  • Changed code to use class based turret sorting to improve performance
  • Added drill support

更新: 2017年8月24日 @ 15時15分

Version 16
  • Added the modified group name to the error messages for better debugging