Stellaris
CC's Spaceports and Forts
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更新: 2017年10月21日 @ 8時06分

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更新: 2017年10月17日 @ 8時45分

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更新: 2017年10月16日 @ 12時33分

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更新: 2017年10月15日 @ 13時18分

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更新: 2017年10月15日 @ 4時47分

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更新: 2017年10月14日 @ 7時56分

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更新: 2017年10月14日 @ 5時08分

Big update:
-Compatibility with Utopian Dream - mega fortresses are now very powerful indeed
-Stations can now have special strike craft units that deploy double the number of ships (as you'd have a lot of pilots in the fortresses and spaceports). But you have to tell the game to auto complete the fortress to get them, due to vanilla bugs
-Spaceports have more weapons in general, but fewer stats bonuses, so they have similar stats but are more effective as they can shoot more often (though weaker).
-Atmospheric manipulator now correctly affects habitability
-Asteroid mining now spawns asteroids in orbit. You can also rebuild it if the spaceport is destroyed via special project once you have a level 4 spaceport. They are now more expensive and take longer to build though.
-Added descriptions for all spaceport modules (including Vanilla)
-Added German localisations and a start to French ones.
Some more minor fixes and tweaks etc, can't remember them all...

更新: 2017年10月7日 @ 22時39分

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更新: 2017年10月6日 @ 2時33分

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更新: 2017年10月4日 @ 5時59分

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