Stellaris

Stellaris

CC's Spaceports and Forts
Näytetään 11–20 / 44
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Päivitys: 21.10.2017 klo 8.06

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Päivitys: 17.10.2017 klo 8.45

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Päivitys: 16.10.2017 klo 12.33

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Päivitys: 15.10.2017 klo 13.18

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Päivitys: 15.10.2017 klo 4.47

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Päivitys: 14.10.2017 klo 7.56

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Päivitys: 14.10.2017 klo 5.08

Big update:
-Compatibility with Utopian Dream - mega fortresses are now very powerful indeed
-Stations can now have special strike craft units that deploy double the number of ships (as you'd have a lot of pilots in the fortresses and spaceports). But you have to tell the game to auto complete the fortress to get them, due to vanilla bugs
-Spaceports have more weapons in general, but fewer stats bonuses, so they have similar stats but are more effective as they can shoot more often (though weaker).
-Atmospheric manipulator now correctly affects habitability
-Asteroid mining now spawns asteroids in orbit. You can also rebuild it if the spaceport is destroyed via special project once you have a level 4 spaceport. They are now more expensive and take longer to build though.
-Added descriptions for all spaceport modules (including Vanilla)
-Added German localisations and a start to French ones.
Some more minor fixes and tweaks etc, can't remember them all...

Päivitys: 7.10.2017 klo 22.39

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Päivitys: 6.10.2017 klo 2.33

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Päivitys: 4.10.2017 klo 5.59

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