Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled North America [RF+GS+NFP+LP]
Hiển thị 1-10 trong 27 mục
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Cập nhật: 26 Thg07, 2021 @ 6:32am

1. BUGFIX: game setup/config. (Previously showing both maps instead of one for each ruleset)
2. Use variance fractal instead of RND for ice shelf and terrain boundaries. Purely aesthetic. Little to no impact.
3. Remove last of legacy Outback Tycoon code.

Cập nhật: 20 Thg02, 2021 @ 11:26pm

1. Made world age consistent between GS and standard/R&F maps.

Cập nhật: 27 Thg12, 2020 @ 12:32pm

Minor bugfix for GS ice generation. No impact to (land) map.

Cập nhật: 24 Thg12, 2020 @ 2:05am

1. Support for GS (notably the Climate system).
2. Better central Great Plains generation.

Cập nhật: 14 Thg03, 2018 @ 3:33pm

1. Use Fractal map start defaults (instead of Pangea).
2. Bugfix: random World Age.

Cập nhật: 19 Thg02, 2018 @ 6:11am

Fix reef gen. for R&F. More reef.

Cập nhật: 8 Thg02, 2018 @ 4:31am

Add support for R&F.

Cập nhật: 12 Thg01, 2018 @ 8:56pm

Corrected advanced map option name and description for World Age & Rainfall. No impact on game or map.

Cập nhật: 10 Thg01, 2018 @ 4:19pm

More central American rainforest. (More cowbell!)

Cập nhật: 10 Thg01, 2018 @ 9:40am

Added a northern forest bias. Also tweaked terrain and feature generation for more southern/central American rainforest.