RimWorld

RimWorld

Zombieland
Ergebnisse 81–90 von 214
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Update: 24. Apr. 2021 um 14:53

v2.1.5 will raise the death. Configure if and when dead pawns will become zombies.

Update: 14. Apr. 2021 um 13:45

v2.1.4 makes tar slimer zombies pop thick smoke to hide themselves

Update: 11. Apr. 2021 um 8:12

ZombieLand v2.1.3 introduces a new zombie type: DARK SLIMER. It creates a thick ultra sticky trail of tar behind it that only zombies can easily cross. Hope it rains soon! Also, the overall scaling of zombies on the map and their spawn rate has been updated to match RimWorlds Thread Level settings. If you play on 500% you will get a tough zombie experience.

Update: 27. März 2021 um 13:42

v2.1.2 makes zombies move on all map tiles and cleans up zombies that are removed from all memory (like RuntimeGC)

Update: 26. März 2021 um 3:12

v2.1.1 fixes any-treatment-stops-infection feature

Update: 23. Aug. 2020 um 11:51

[Auto-generated text]: Update on 8/23/2020 8:51:09 PM.

Update: 9. Aug. 2020 um 10:45

v2.0.7+2.0.8 Bug fixes

Update: 31. Juli 2020 um 4:40

v2.0.6 fixes makes Albinos take ranged damage again

Update: 30. Juli 2020 um 13:01

[Auto-generated text]: Update on 7/30/2020 10:00:50 PM.

Update: 28. Juli 2020 um 18:11

[Auto-generated text]: Update on 7/29/2020 3:11:40 AM.