RimWorld

RimWorld

Zombieland
Näytetään 81–90 / 214
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Päivitys: 24.4.2021 klo 14.53

v2.1.5 will raise the death. Configure if and when dead pawns will become zombies.

Päivitys: 14.4.2021 klo 13.45

v2.1.4 makes tar slimer zombies pop thick smoke to hide themselves

Päivitys: 11.4.2021 klo 8.12

ZombieLand v2.1.3 introduces a new zombie type: DARK SLIMER. It creates a thick ultra sticky trail of tar behind it that only zombies can easily cross. Hope it rains soon! Also, the overall scaling of zombies on the map and their spawn rate has been updated to match RimWorlds Thread Level settings. If you play on 500% you will get a tough zombie experience.

Päivitys: 27.3.2021 klo 13.42

v2.1.2 makes zombies move on all map tiles and cleans up zombies that are removed from all memory (like RuntimeGC)

Päivitys: 26.3.2021 klo 3.12

v2.1.1 fixes any-treatment-stops-infection feature

Päivitys: 23.8.2020 klo 11.51

[Auto-generated text]: Update on 8/23/2020 8:51:09 PM.

Päivitys: 9.8.2020 klo 10.45

v2.0.7+2.0.8 Bug fixes

Päivitys: 31.7.2020 klo 4.40

v2.0.6 fixes makes Albinos take ranged damage again

Päivitys: 30.7.2020 klo 13.01

[Auto-generated text]: Update on 7/30/2020 10:00:50 PM.

Päivitys: 28.7.2020 klo 18.11

[Auto-generated text]: Update on 7/29/2020 3:11:40 AM.