Sid Meier's Civilization VI

Sid Meier's Civilization VI

Byzantine Empire
Visualizzazione di 11-20 elementi su 21
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Aggiornamento: 4 dic 2017, 9:00

v2.04 Corrected TSL error

Aggiornamento: 20 ott 2017, 12:27

v2.03 Update for Fall 2017 patch

Aggiornamento: 23 set 2017, 7:22

v2.02

Typo corrections

Aggiornamento: 20 set 2017, 11:28

v2.01

Tweaked YnAMP start pos.

Aggiornamento: 19 set 2017, 7:22

v2.00

Turned into its own Civ, as Fraxis have decided to really piss on mods that are use their civs as a base. It wont be save compatible.

Fixed some raider class vessels not receiving Venetian Arsenal bonus.

Added more palace slots & some base luxuries to help it along early game.
Can now build walls with faith.

Aggiornamento: 5 apr 2017, 7:16

v1.05

Added the new Roman units tree to Trajan.
Fixed typo of 'Constatine' on Dipl intro screen.
Changed capital to Constantinopolis - its Latin name.
Added Constantinopolis to capital list in pedia.
Removed Greek letters from pedia descriptions as they were not displaying correctly.

Aggiornamento: 3 apr 2017, 9:43

v1.04 Customised the improvements to be stand alone, with unique attributes & start tech.

Still unable to fathom how to make units build Roman Forts without loosing a man, like builders... Grrr!

Aggiornamento: 2 apr 2017, 6:41

v1.03 Temp fix for improvements not working

Aggiornamento: 1 apr 2017, 18:08

v1.02 Tweaked intro text & removed Free Cities Perk

Aggiornamento: 1 apr 2017, 11:49

v1.01 Small update to Selection Screen icons & text.