Sid Meier's Civilization VI

Sid Meier's Civilization VI

Byzantine Empire
Affichage des entrées 11-20 sur 21
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Mis à jour le : 4 déc. 2017 à 9h00

v2.04 Corrected TSL error

Mis à jour le : 20 oct. 2017 à 12h27

v2.03 Update for Fall 2017 patch

Mis à jour le : 23 sept. 2017 à 7h22

v2.02

Typo corrections

Mis à jour le : 20 sept. 2017 à 11h28

v2.01

Tweaked YnAMP start pos.

Mis à jour le : 19 sept. 2017 à 7h22

v2.00

Turned into its own Civ, as Fraxis have decided to really piss on mods that are use their civs as a base. It wont be save compatible.

Fixed some raider class vessels not receiving Venetian Arsenal bonus.

Added more palace slots & some base luxuries to help it along early game.
Can now build walls with faith.

Mis à jour le : 5 avr. 2017 à 7h16

v1.05

Added the new Roman units tree to Trajan.
Fixed typo of 'Constatine' on Dipl intro screen.
Changed capital to Constantinopolis - its Latin name.
Added Constantinopolis to capital list in pedia.
Removed Greek letters from pedia descriptions as they were not displaying correctly.

Mis à jour le : 3 avr. 2017 à 9h43

v1.04 Customised the improvements to be stand alone, with unique attributes & start tech.

Still unable to fathom how to make units build Roman Forts without loosing a man, like builders... Grrr!

Mis à jour le : 2 avr. 2017 à 6h41

v1.03 Temp fix for improvements not working

Mis à jour le : 1 avr. 2017 à 18h08

v1.02 Tweaked intro text & removed Free Cities Perk

Mis à jour le : 1 avr. 2017 à 11h49

v1.01 Small update to Selection Screen icons & text.