XCOM 2
No Full Cover Grabs
目前顯示第 1-3 項,共 3 項
更新:2017 年 3 月 10 日 @ 上午 8:43

Simplified code to:


if (`TACTICALRULES.VisibilityMgr.GetVisibilityInfo(ViperState.ObjectID, UnitState.ObjectID, CurrentVisibility) && CurrentVisibility.TargetCover == CT_Standing)
{
return 'AA_UnitIsImmune';
}



(this checks what type of cover the viper is against from the unit it's viewing, getting CT_Standing means it's an unflanked target in full cover)

更新:2017 年 3 月 9 日 @ 下午 10:05

更新:2017 年 3 月 9 日 @ 下午 10:00