Arma 3
IFA3 RealPanzer
กำลังแสดง 51-60 จาก 131 รายการ
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อัปเดต: 21 มี.ค. 2019 @ 5: 29am

1. Quick fix to catch up with main mode game changes and to get some of the tanks back under control again.

อัปเดต: 24 ม.ค. 2019 @ 11: 29am

1. Removed the rp_weapons pbo as the tank shells were too powerful and will work on it some more. Thanks to Dick__Dastardly for helping find and test the problem.

อัปเดต: 18 ม.ค. 2019 @ 7: 40am

1. Tank shells now make a metallic hit sound when they impact armour.
2. Wespe now has a proper HEAT shell with a penetration value and tracer.

อัปเดต: 15 ม.ค. 2019 @ 12: 23pm

1. Added AT version of Wespe and added historically correct final drive ratio.

อัปเดต: 13 ม.ค. 2019 @ 5: 01am

1. Flakpanzer IV slower.

อัปเดต: 12 ม.ค. 2019 @ 4: 31pm

1. 3D sound definitions and refinements to most vehicles.
2. Vehicle handling improvements.

อัปเดต: 9 ม.ค. 2019 @ 1: 31pm

1. Minor sound definition fix for Wespe/PzIIF.

อัปเดต: 7 ม.ค. 2019 @ 1: 30pm

1. Added 3D sound definition for all tanks and most vehicles.

อัปเดต: 23 ธ.ค. 2018 @ 2: 06pm

1. Fixed the array missing error message on startup.
2. Gave all external vehicle engines longer sound range in external mode.

อัปเดต: 23 ธ.ค. 2018 @ 1: 50am

1. Lots of vehicle sound and handling improvements.
2. There is an array error associateed with the PIV and Flakpanzer IV that I cannnot find. Just click the error message away for now.