Arma 3
IFA3 RealPanzer
Näytetään 51–60 / 131
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Päivitys: 21.3.2019 klo 5.29

1. Quick fix to catch up with main mode game changes and to get some of the tanks back under control again.

Päivitys: 24.1.2019 klo 11.29

1. Removed the rp_weapons pbo as the tank shells were too powerful and will work on it some more. Thanks to Dick__Dastardly for helping find and test the problem.

Päivitys: 18.1.2019 klo 7.40

1. Tank shells now make a metallic hit sound when they impact armour.
2. Wespe now has a proper HEAT shell with a penetration value and tracer.

Päivitys: 15.1.2019 klo 12.23

1. Added AT version of Wespe and added historically correct final drive ratio.

Päivitys: 13.1.2019 klo 5.01

1. Flakpanzer IV slower.

Päivitys: 12.1.2019 klo 16.31

1. 3D sound definitions and refinements to most vehicles.
2. Vehicle handling improvements.

Päivitys: 9.1.2019 klo 13.31

1. Minor sound definition fix for Wespe/PzIIF.

Päivitys: 7.1.2019 klo 13.30

1. Added 3D sound definition for all tanks and most vehicles.

Päivitys: 23.12.2018 klo 14.06

1. Fixed the array missing error message on startup.
2. Gave all external vehicle engines longer sound range in external mode.

Päivitys: 23.12.2018 klo 1.50

1. Lots of vehicle sound and handling improvements.
2. There is an array error associateed with the PIV and Flakpanzer IV that I cannnot find. Just click the error message away for now.