Arma 3
IFA3 RealPanzer
Mostrando 51-60 de 131 aportaciones
< 1 ... 4  5  6  7  8 ... 14 >
Actualización: 21 MAR 2019 a las 5:29 a. m.

1. Quick fix to catch up with main mode game changes and to get some of the tanks back under control again.

Actualización: 24 ENE 2019 a las 11:29 a. m.

1. Removed the rp_weapons pbo as the tank shells were too powerful and will work on it some more. Thanks to Dick__Dastardly for helping find and test the problem.

Actualización: 18 ENE 2019 a las 7:40 a. m.

1. Tank shells now make a metallic hit sound when they impact armour.
2. Wespe now has a proper HEAT shell with a penetration value and tracer.

Actualización: 15 ENE 2019 a las 12:23 p. m.

1. Added AT version of Wespe and added historically correct final drive ratio.

Actualización: 13 ENE 2019 a las 5:01 a. m.

1. Flakpanzer IV slower.

Actualización: 12 ENE 2019 a las 4:31 p. m.

1. 3D sound definitions and refinements to most vehicles.
2. Vehicle handling improvements.

Actualización: 9 ENE 2019 a las 1:31 p. m.

1. Minor sound definition fix for Wespe/PzIIF.

Actualización: 7 ENE 2019 a las 1:30 p. m.

1. Added 3D sound definition for all tanks and most vehicles.

Actualización: 23 DIC 2018 a las 2:06 p. m.

1. Fixed the array missing error message on startup.
2. Gave all external vehicle engines longer sound range in external mode.

Actualización: 23 DIC 2018 a las 1:50 a. m.

1. Lots of vehicle sound and handling improvements.
2. There is an array error associateed with the PIV and Flakpanzer IV that I cannnot find. Just click the error message away for now.