Arma 3
Shadow Fall v2.0 [sp_camp]
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Update: 9 Apr, 2023 @ 3:34pm

v2.03
- GAM109: tweaked hall encounter
- GAM109: hopefully fixed size of a certain creature

Update: 25 Mar, 2023 @ 4:31pm

v2.02
- used better arcade game fix from Undeceived
- GAM101: tightened up the intro
- GAM101: hospital doors will now be open at the start because they are really hard to open in-game
- GAM103: moved boat a bit closer and moved Russian ship close to start (it was far behind player)
- GAM104: fixed QRF numbers
- GAM105: added clarity to firing weapon inside/outside
- GAM106: added ambience to Whataburger, add more general ambience and clutter in some places

Update: 20 Mar, 2023 @ 2:53pm

The campaign logo vanished somehow.

Update: 28 Oct, 2022 @ 12:02pm

Bohemia update broke custom intro music. This is a quick and dirty fix to restore the Chernobyl intro music.

Update: 15 Sep, 2022 @ 9:11am

2.01 - fixed regroup bug in mission 9

Update: 14 Aug, 2022 @ 12:02pm

So many mistakes updating today. I'm positive this one is correct.

Update: 14 Aug, 2022 @ 11:52am

Removed height check on regroup.

Update: 14 Aug, 2022 @ 10:26am

Forgot to include the update with the update.

Update: 14 Aug, 2022 @ 10:24am

Altered triggers for an objective in mission 9.

Update: 7 Aug, 2022 @ 10:38am

Forgot to update the obsolete briefing text in mission 4 Desperado.