Don't Starve Together

Don't Starve Together

Increase Animals + Setpieces
20件中 1-10 を表示
< 1  2 >
更新: 2019年7月20日 @ 22時48分

hotfix

更新: 2019年7月20日 @ 22時06分

- removed clockwork setting. A game update broke this setting, even if you set 0.1% everyhting is full of them. I'm unable to find out why this happens, it makes no sense...

- added Rock Lobsters, recommed to be added to Rocky Terrain, disabled by default. This mod still does not affect caves, but with this you can add RockLobsters to the overworld.

更新: 2018年1月1日 @ 13時45分

- bishop to knight ratio is 25% to 75% now, so less bishops.

更新: 2018年1月1日 @ 13時02分

- fixed a typo in modinfo,
- added LightningBluffOasis room to default desert, cause the "BGLightningBluff" room does not exist always.

更新: 2018年1月1日 @ 12時46分

- Added Desert area

- Added Fireflies

- When "Clockworks" chosen, will now spawn both, bishop and knights, not only one.

更新: 2017年6月7日 @ 11時16分

Recent game update removed the "skullchests" I used to replace the pandoras chests recently...
So now the pigguards are gaurding normal chests.

更新: 2017年4月13日 @ 21時02分

更新: 2017年4月13日 @ 20時54分

Replaced "ornate chests" with Skull chests.
Because with A New Reign update, ornate chests are indestructible and refill with runis resett.

更新: 2016年12月13日 @ 7時49分

Added setting for catcoons.

更新: 2016年12月13日 @ 7時18分

Added "Random" option, disabled by default.

If you enable the radom option for animals, the number of some randomly chosen animals will be increased at their natural area.