Stellaris
Pre-FTL Players - All FTL - Abandoned
Hiển thị 1-10 trong 35 mục
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Cập nhật: 30 Thg10, 2017 @ 9:45am

FTL map mode no longer reveals empires you haven't contacted

Cập nhật: 29 Thg10, 2017 @ 3:05pm

Added tags so you can sort mods by what vanilla files they overwrite and find conflicts easier.

Cập nhật: 28 Thg10, 2017 @ 12:22pm

Didn't test Oct 22 update enough, had to revert to overwriting the vanilla file after all.

Cập nhật: 27 Thg10, 2017 @ 4:47am

is_ftl_restricted is still broken, reverted last night's change

Cập nhật: 26 Thg10, 2017 @ 6:29pm

Upgraded mobile monsters to use non-salvageable Guardian drive. No more butchering space cows for their sophisticated mechanical FTL technology.

Also, tried reversing the logic on is_ftl_restricted to = no instead of the yes it should have been that didn't work. I *think* it now works correctly to hide wrong FTL type theory techs from FTL restricted games. Hyperlane only *should* work with this mod now. Someone please tets and report back.

Cập nhật: 22 Thg10, 2017 @ 11:43am

No longer overwrites vanilla physics tech file, should mean much more compatibility

Cập nhật: 7 Thg10, 2017 @ 4:19pm

I used it right, it just doesn't work. Reverted. So hyperlane only will take some doing, yell at me if you want that before Paradox fixes their new trigger (in 1.8.2?)

Cập nhật: 24 Thg09, 2017 @ 4:47pm

1.8 update.

Now supports FTL restricted galaxies, assuming I used the new is_ftl_restricted tag correctly.

Cập nhật: 21 Thg05, 2017 @ 6:36pm

Returned starting fleet to vanilla after mistakenly incorporating Primitive Players events

Cập nhật: 20 Thg05, 2017 @ 1:17pm

- AIs start with an extra STL science ship
- AI helper drives are now localized
- The big news: FTL can now be salvaged from debris for hyperlane and warp drives