Stellaris
Pre-FTL Players - All FTL - Abandoned
Показані результати 1–10 із 35
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Оновлено: 30 жовт. 2017 о 9:45

FTL map mode no longer reveals empires you haven't contacted

Оновлено: 29 жовт. 2017 о 15:05

Added tags so you can sort mods by what vanilla files they overwrite and find conflicts easier.

Оновлено: 28 жовт. 2017 о 12:22

Didn't test Oct 22 update enough, had to revert to overwriting the vanilla file after all.

Оновлено: 27 жовт. 2017 о 4:47

is_ftl_restricted is still broken, reverted last night's change

Оновлено: 26 жовт. 2017 о 18:29

Upgraded mobile monsters to use non-salvageable Guardian drive. No more butchering space cows for their sophisticated mechanical FTL technology.

Also, tried reversing the logic on is_ftl_restricted to = no instead of the yes it should have been that didn't work. I *think* it now works correctly to hide wrong FTL type theory techs from FTL restricted games. Hyperlane only *should* work with this mod now. Someone please tets and report back.

Оновлено: 22 жовт. 2017 о 11:43

No longer overwrites vanilla physics tech file, should mean much more compatibility

Оновлено: 7 жовт. 2017 о 16:19

I used it right, it just doesn't work. Reverted. So hyperlane only will take some doing, yell at me if you want that before Paradox fixes their new trigger (in 1.8.2?)

Оновлено: 24 верес. 2017 о 16:47

1.8 update.

Now supports FTL restricted galaxies, assuming I used the new is_ftl_restricted tag correctly.

Оновлено: 21 трав. 2017 о 18:36

Returned starting fleet to vanilla after mistakenly incorporating Primitive Players events

Оновлено: 20 трав. 2017 о 13:17

- AIs start with an extra STL science ship
- AI helper drives are now localized
- The big news: FTL can now be salvaged from debris for hyperlane and warp drives